5e psychic lance
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You unleash a shimmering lance of psychic power from your forehead at a creature that you can see within range. The target must make an Intelligence saving throw. On a failed save, the target takes 7d6 psychic damage and is incapacitated until the start of your next turn. At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th. Spell Lists. Bard , Sorcerer , Warlock , Wizard.
5e psychic lance
Below is information about this spell as it relates to other planes and area of effects i. As always, it is up to the DM to decide how they wish to handle spell effects. You unleash a shimmering lance of psychic power from your forehead at a creature that you can see within range. Alternatively, you can utter a creature's name. If the named target is within range, it becomes the spell's target even if you can't see it. If the named target isn't within range, the lance dissipates without effect. The target must make an Intelligence saving throw. On a failed save, the target takes 7d6 psychic damage and is incapacitated until the start of your next turn. On a successful save, the creature takes half as much damage and isn't incapacitated. Verbal Component: Potens Mentis Gladius. Verbal Component Alternative : A blast of power from my mind; a psychic shock to rend and bind.
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You unleash a shimmering lance of psychic power from your forehead at a creature that you can see within range. If the named target is within range, it gains no benefit from cover or invisibility as the lance homes in on it. The target must succeed on an Intelligence saving throw or take 10d6 psychic damage and be incapacitated until the start of your next turn. At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th. Spell Lists.
You unleash a shimmering lance of psychic power from your forehead at a creature that you can see within range. The target must make an Intelligence saving throw. On a failed save, the target takes 7d6 psychic damage and is incapacitated until the start of your next turn. At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.
5e psychic lance
You unleash a shimmering lance of psychic power from your forehead at a creature that you can see within range. Alternatively, you can utter a creature's name. If the named target is within range, it becomes the spell's target even if you can't see it. If the named target isn't within range, the lance dissipates without effect.
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Change the name also URL address, possibly the category of the page. I'd never take it as my first 4th level spell polymorph and banishment are competing for that honor but it's a great second choice especially as you get higher level and 4th level slots aren't as important. All times are GMT You should be logged in to clone a site. Click here to toggle editing of individual sections of the page if possible. On a failed save, the target takes 7d6 psychic damage and is incapacitated until the start of your next turn. New OOTS t-shirts, ornaments, mugs, bags, and more. The creature can survive for a number of rounds equal to its Constitution modifier minimum of 1 round. I guess it's that some DMs allow Phantasmal Force to effectively take an enemy out of combat for the duration with a carefully worded illusion. The time now is AM.
You unleash a shimmering lance of psychic power from your forehead at a creature that you can see within range. The target must make an Intelligence saving throw.
Click here to edit contents of this page. Share on. Site Navigation. As always, it is up to the DM to decide how they wish to handle spell effects. Which makes this a great spell to use against tougher monsters when your concentration is already being used up. I guess it's that some DMs allow Phantasmal Force to effectively take an enemy out of combat for the duration with a carefully worded illusion. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th. Single target? My sig is something witty. Raulothim's Psychic Lance. Not a bad 1st strike option, in my view.
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