Backrooms wiki
If you're backrooms wiki careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, backrooms wiki, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you.
New here? Be sure to read the FAQ for useful and commonly asked wiki information. Backrooms Wiki. Backrooms Wiki Explore. Levels Level 0 Level 1 Level 37 Level
Backrooms wiki
New here? Be sure to read the FAQ for useful and commonly asked wiki information. Levels are diverse in size, stability, and safety; and are the blueprint of the Backrooms. Some are home to sustained communities, while others pose major threats and hazards to the life inside them. Several of them represent what is known as "liminal spaces," evoking an eerie feeling inside the minds of their inhabitants. View some of the levels' photographs, and you may point your finger and say, "This place looks familiar Levels may have "sub-levels," often considered the "in-between" levels. Those are levels with a direct connection to their parent level but lack enough distinguishing qualities to be labeled with their number. Although sub-levels are technically not direct continuations of their parent levels, we have decided to number this category of levels as a decimal number, with the integer portion being the parent level. Many continue the theme of their parent level, albeit with a different twist, justifying the creation of separate documentation. They are not merely "different rooms" on a parent level; each of them will have a different tone while maintaining a similar atmosphere. We urge you not to linger on any single level unless there is documentation proving its safety. Levels can change as time progresses or even stop existing. Whenever a level disappears, a different space replaces the slot, which will need new documentation. The old level then ceases to be in this database and archived.
This is the best part of the original film, so this is putting the movie's backrooms wiki foot forward. But does it make a good backrooms level?
The Backrooms are a fictional concept originating from a creepypasta posted on a 4chan thread. One of the best-known examples of the Internet aesthetic of liminal spaces , which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by " noclipping out of reality". As its popularity grew, internet users expanded upon the original concept by creating different levels and entities which inhabit the Backrooms. Fan-made video games, collaborative fiction wikis and YouTube videos have also been created: a series of horror shorts created by YouTuber Kane Parsons in is credited with popularizing Backrooms content on the mainstream internet, and he is slated to direct a film adaptation of his Backrooms videos. Another user replied to this post with the first description of the Backrooms: [4]. If you're not careful and you noclip [a] out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in God save you if you hear something wandering around nearby, because it sure as hell has heard you. ABC News said that unlike fandoms surrounding existing properties, the lack of a canonical Backrooms made "drawing a line between authentic storytelling and jokes" difficult.
Forum: Introduce Yourself. God save you if you hear something wandering around nearby, because it sure as hell has heard you…". Level 0 is a non-linear space, resembling the back rooms of a retail outlet. Similar to its previous form , all rooms in Level 0 appear uniform and share superficial features such as a yellowish wallpaper, damp carpet, and inconsistently placed fluorescent lighting. However, no two rooms within the level are identical. The installed lighting flickers inconsistently and hums at a constant frequency. This buzzing is notably louder and more obtrusive than ordinary fluorescent humming, and examination of the fixtures to determine the source has been inconclusive. The substance saturating the carpet cannot be consistently identified. It is not water, nor is it safe to consume.
Backrooms wiki
New here? Be sure to read the FAQ for useful and commonly asked wiki information. The Backrooms are a spatial anomaly outside of standard reality. Time does not function in the same manner inside the Backrooms, and along with this, there are dangerous entities lurking in the shadows. This guide is meant to help newcomers, called Wanderers, prepare physically and mentally for the Backrooms. To enter the Backrooms, one must "noclip" out of reality. There isn't a guaranteed method of achieving this, as it occurs inconsistently. However, there are some tips to increase the chances of entering the Backrooms. One method is to find an "entrance".
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For subsections of nightclubs, see Dark room sexuality. This copypasta is one you've likely heard of before. By Univ - Wise Explorer. This wiki branched off from another Backrooms Wiki project on Fandom, which is still running to this day — check it out if you can! Property 3 refers to how each section looks about the same as all other sections and they're indistinguishable from each other, there's no distinct "entry room" of the Backrooms that everyone starts in and is different from all other rooms. Lovecraft 's R'lyeh and The City in the manga Blame! The shape of the rooms and halls were right, but the drywall with wallpaper was replaced with concrete walls, and metal was present. This place is indoors and repeating. I suppose it would be unfair for me to call this repeating when I said level 8 wasn't. Forums Want to chat? Where possible please; Share working examples if possible simple examples that show the problem without including the full story. This is like you've gotten through level 2 and reached a place that's a bit safer, but is still dangerous and carries lots of the qualities of level 2.
New here? Be sure to read the FAQ for useful and commonly asked wiki information.
These are just people taking the style from the SCP wiki and applying it to different dimensions instead of objects or creatures. It fits all the other three properties though. You can use Chat GPT to make grid layouts that you can customize to save yourself some time. If it nails all five, then it has successfully captured the original theme of the backrooms. In a way, I'd say this place is even more liminal than level 0. Entities Enigmatic Entities. Archived from the original on March 24, Even the text description sounds like a weirdcore picture or a liminal space image of sorts. The Thin Barrier. Every single time Israel has tried to negotiate for peace, Palestine has rejected the offer. Because of Palestine's refusal to accept peace, this has left Israel with only two choices: Let themselves be genocided for the sake of the lives of those who want to commit genocide. Videos made for this level specifically just as there are ones for just level 0.
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