Cleric spell list 3.5
Create Water :.
Cure Minor Wounds :. Inflict Minor Wounds :. Purify Food and Drink :. Bless Water M :. Comprehend Languages :.
Cleric spell list 3.5
Stay Logged On. New OOTS t-shirts, ornaments, mugs, bags, and more. Results 1 to 8 of 8. Thread: [3. Thread Tools Show Printable Version. Almost every official splatbook is allowed. EDIT: Also, please list the source book for each spell. Re: [3. Last edited by dextercorvia; at AM. Dex Spoiler.
Dimension door 5. Imbue with Spell Ability :. Investiture of the Chain Devil :.
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A cleric who chooses the Animal or Plant domain adds Knowledge nature Int to the cleric class skills listed above. A cleric who chooses the Knowledge domain adds all Knowledge Int skills to the list. A cleric who chooses the Travel domain adds Survival Wis to the list. See Deity, Domains, and Domain Spells , for more information. In addition to the stated number of spells per day for 1st- through 9th-level spells, a cleric gets a domain spell for each spell level, starting at 1st. Domain spells are in addition to any bonus spells the cleric may receive for having a high Wisdom score. Clerics are proficient with all simple weapons , with all types of armor light, medium, and heavy , and with shields except tower shields. He also receives the appropriate Martial Weapon Proficiency feat as a bonus feat, if the weapon falls into that category.
Cleric spell list 3.5
Granted Powers : Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. This granted power is a supernatural ability. Granted Powers : You can use speak with animals once per day as a spell-like ability. Add Knowledge nature to your list of cleric class skills. Granted Powers : You are immune to pressure damage from descending into even the greatest of oceanic depths. This benefit is lost if you are wearing medium or heavy armor or carrying a medium or heavy load.
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Spiritual Weapon - because it's indestructible and ghost touch. Originally Posted by Amphetryon. Divine Presence :. Summon Monster IX :. Investiture of the Spined Devil :. Surge of Fortune :. Aura of Evasion: All within 10 ft :. Another difference is the amount the spells heal for. Unarmed attack damage increases, does not provoke attacks of oppurtunity. Mantle of the Fiery Spirit :. Last edited by Eldariel; at AM.
The handiwork of the gods is everywhere - in places of natural beauty, in mighty crusades, in soaring temples, and in the hearts of worshipers. Like people, gods run the gamut from benevolent to malicious, reserved to intrusive, simple to inscrutable. The gods, however, work mostly through intermediaries - their clerics.
Divine Retribution :. Remove Paralysis :. Inflict Light Wounds, Mass :. Continual Flame :. Traps newly dead soul to prevent resurrection. Renewal Pact :. Symbol of Stunning :. Investiture of the Ice Devil :. Cure Critical Wounds :. Discern Lies :. Touched creature takes Con damage from piercing or slashing weapons; repeated use imposes a -4 penalty on certain Fort saves. Cleric Handbook. Inflict Light Wounds, Mass :. Mark of Sin :. Soul Bind :.
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