Dark souls 2 item discovery

Increasing Item Discovery improves the chance for enemies to drop items. It is useful for obtaining rare items that would be otherwise difficult to obtain. It was originally a visible stat displayed on your character stats screen in Dark Souls that adjusted with factors like the items you wore and if you were human or hollow.

Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Global Achievements. Ive been looking all over and all i can find are the items that raise item discovery, not the ideal loadout for achieving the max.

Dark souls 2 item discovery

Item Discovery, also known as Luck or Item Find is an invisible stat used by Dark Souls 2 to determine the drop rate of items. The higher the player's item discovery is, the more likely they are to receive rare drops upon killing enemies. It doesn't affect chests and the like or the items received from Dyna and Tillo. The Covetous Gold Serpent Ring will increase item discovery by:. In addition, item discovery may be increased temporarily for five minutes by consuming a Rusted Coin. The effect of multiple coins doesn't stack. Pro account upgrade has expired for this site and the site is now locked. If you are the master administrator for this site, please renew your subscription or delete your outstanding sites or stored files, so that your account fits in the free plan. Create account or Sign in. Join the Site!

Maxing our your item discovery gets you the chance for legendary gear, but it also still gives you rare and common. Then, you could have two active. Item Discovery is a gameplay mechanic in Dark Souls.

Item Discovery is a gameplay mechanic in Dark Souls. Increasing Item Discovery improves the chance for enemies to drop items. It is useful for obtaining rare items that would be otherwise difficult to obtain. The base value equals , it can be raised up to by special items. The exact meaning of these numbers is unknown, but it is believed that it directly shows by how much the chance of an item drop is increased, i. However, even this rough calculus is poorly understood, and in some cases it appears to yield a lower drop chance than expected.

Be warned: While a chest carries the risk of being a Mimic , it is possible to destroy wooden chests with a few hits. If you do this, the items they contain will be destroyed, and in their place will be Rubbish. Also you can hit the chest once melee or from safe distance , if a healthbar appears above the chest, finish him. Or simply equip anything from the moon butterfly set and stand near the chest. A mimic will start to get a poison mist from your gear. Alternatively, look closely; mimics have locks. Consumables , for Dark Souls 2 DKS2 is a category of Items often utilized for their immediate or temporary effects during exploration or Combat. While they can be found while exploring Drangleic, many Merchants have adequate supplies to offer to the player. This page covers their names, type, effect, and acquisition. So is there an algorithm for what you get from the Birds with the Silky Stone.

Dark souls 2 item discovery

Item Discovery, also known as Luck or Item Find is an invisible stat used by Dark Souls 2 to determine the drop rate of items. The higher the player's item discovery is, the more likely they are to receive rare drops upon killing enemies. It doesn't affect chests and the like or the items received from Dyna and Tillo. The Covetous Gold Serpent Ring will increase item discovery by:. In addition, item discovery may be increased temporarily for five minutes by consuming a Rusted Coin.

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Global Achievements. Therefore, you can hold TWO parms, still have crap loads of discovery, and poison kill every enemy. Dark Souls Wiki Explore. This is so poorly explained that I feel like it'd be easier to test it all myself than to try to understand it from this description. Yea some of the writer's article might not be entirely accurate, but I don't see you fools hopping in and editing. It is useful for obtaining rare items that would be otherwise difficult to obtain. Bonfire Intensity also increases Item Discovery. It starts at a bonus of for the area at Intensity 2 and goes up to a bonus of at Intensity 8. Let me see if I understand correctly, and maybe explain it 4x better, if I'm right: Each item has a drop rate, which is an integer value. Or do the same trick but with poison cloud. Small Shields Medium Shields Greatshields. There is always bonfire ascetic if you run out of mobs and you can infact farm as a phantom. It might not be very efficient, but if you daul-wielded 2 Dragon Parmas with the other max discovery items wouldn't that make it the potentially highest discov. But then at the top it links to a page with a lot of numbers and graphs that appears to claim that some of the equipment will override each other, and that having very high item discovery may result in less drops since it prioritizes the rarer ones.

Item discovery is a hidden stat in Dark Souls 2 that represents the rate at which you discover items. It was a normal stat displayed on your character screen in Dark Souls that was adjusted due to different factors like items you wore and whether you were human or hollow.

What do you need help on? I can't believe this is a hidden stat. Getting the most basic items at first. Join the page discussion Tired of anon posting? Change the name also URL address, possibly the category of the page. Ashes of Ariandel The Ringed City. A simpler summary would be nice, as I had to look through several comments to make any sense of this. There is no stat and it's not sure whether everything stacks with each other. Watch headings for an "edit" link when available. Being a sinner has no effect on item discovery anywhere in the world plus two parmas is extremely unconventional and would make the farming task a lot more tedious. I don't want to be late to the party but

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