day of the tentacle remastered walkthrough

Day of the tentacle remastered walkthrough

Home Discussions Workshop Market Broadcasts. Change language. Install Steam.

Always use the "Fast Flush" option open inventory, select item, then select character to gain progress towards the 50 flush cumulative achievement. Use the Object Highlighter to find interactable items or objects. Fred: Step one. Find plans. Step two. Save world. Step three.

Day of the tentacle remastered walkthrough

Push the service bell on the reception desk times Most Annoying Guest Ever. Enter the office and close the door behind you Not Raised in a Barn. Open the portrait to reveal a wall safe. Pick up the Swiss bankbook from the desk, then open the desk drawer and take the Booboo-B-Gone from inside. Leave the office and pick up the flier from the rack, the help-wanted sign from the window, and the dime from the payphone. Now open the grandfather clock, and go down to the secret lab Rap Sheet: Trespasser. Walk left and enter the inn, then talk to the mummy at the reception desk. Go upstairs 3 times to enter the attic. Pick up the can of red paint from the floor, then head all the way back outside. Go back to the inn and enter the main hall. Tell the guard you feel sick and you will reach the medical room. Take the tentacle chart from the wall and return to the kennel leave the doctor's room, go through the main door, then go through the small door in the back wall.

Energy Conscious Turn off the television. Moronic Drone Get a job. Use the decaf coffee in the mug.

Links: Moby Games , Adventure Gamers. Enter the office and open the portrait to reveal a wall safe. Pick up the Swiss bankbook from the desk, then open the desk drawer and take the Booboo-B-Gone from inside. Leave the office and pick up the flier from the rack, the help-wanted sign from the window, and the dime from the payphone. Now open the grandfather clock, and go down to the secret lab.

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Day of the tentacle remastered walkthrough

Day of the Tentacle isn't just arguably the best adventure ever made, but the Platonic Form of the genre in all its puzzle-solving, dialogue-tree ripping, twisted brain logic joy. It might not be the most exciting, nor has it the best story - it lacks the drama that intersperses Monkey Island's comedy, and even Sam and Max has more bite. And hey, maybe your tastes lean towards Tex Murphy or Quest For Glory rather than puzzle-box adventures that pit you against the designers' fiendish imagination. That's cool and understandable and indeed totally groovy.

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And Then the Universe Explodes Try to mix the decaf and caffeinated coffees. Climb down the chimney and go outside. Now use your squeaky mouse toy on the cat. Back in the main hall, put the flier in the suggestion box. You're automatically in a conversation with the Guard Tentacle. Head upstairs again and enter the "R" room, then talk to the mummy. Pick up both the regular coffee and decaf coffee. Open the first door you find, then enter the kitchen and go right until you are caught and locked up by Nurse Edna. You couldn't cut down a tree to save your grandmother? Go downstairs to the foyer, and then enter the office.

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Go upstairs 3 times to enter the attic. Take the flag gun from his room. Talk to Tentacle Guard and select the following dialog option:. Before progressing any farther, check that you have acquired the Chattering Teeth with Mummy achievement. Hide ads. Go up to the attic and climb out the window on to the roof. Hoagie Go downstairs to the foyer, and enter the grandfather clock to reach the basement. Bernard Go to the main hall and climb the chimney, then head inside through the right window. Now use your dentures and box o' laughs on the mummy. Unlock Front Door with Key and enter Mansion. Use your battery in the pocket of the kite, then push the kite. Use the rope with Dr Fred, then climb outside and pull the rope. Go out to the foyer and open the grandfather clock, then go through to the basement.

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