Disco elysium characters
The following is a comprehensive list of characters found in Disco Elysium.
Disco Elysium is an isometric detective RPG in which you are tasked with solving a peculiar mystery. Multiple, actually. You've lost your memory, your mind, and pretty much everything that isn't a psychosomatic addiction or an insatiable need for disco. All you know is that you are probably the law. And that everything around you is pretty messed up.
Disco elysium characters
You have four primary attributes, each of which is the governing attribute for six skills. You start off with 12 attribute points which you may distribute as you see fit up to a maximum of 6 for any given attribute. Although you may alternatively choose an Archetype to streamline character creation. Intellect represents your reasoning power. It is the governing attribute for Logic deduction , Encyclopedia knowledge , Rhetoric persuasion , Drama ability to tell and detect untruths , Conceptualization creativity and Visual Calculus mentally reconstruct crime scenes. Psyche represents your intuition and emotional intelligence. It is the governing attribute for Volition self-control , Inland Empire your imagination , Empathy ability to understand others , Authority assertiveness , Esprit de Corps teamwork and Suggestion personal charm. Physique represents your strength and physical presence. It is the governing attribute for Endurance ability to withstand damage , Pain Threshold determination , Physical Instrument brute strength , Electrochemistry self-gratification , Shivers awareness of your surroundings and Half Light threat awareness. Motorics represents your coordination and agility.
Reverse Arm-Fold : His idle pose, as befitting an uptight, disciplined officer of the law. Amnesiac Hero : You start out with your disco elysium characters, identity, and information about the world you live in completely wiped from your mind, to the point of having to be reminded of what money is and what century you're living in.
The many faces of Revachol West, here for your viewing pleasure. As the game is primarily a murder mystery, some spoilers may be unmarked. Tread carefully. Due to large number of tropes, the character sheets have been subdivided into a few pages. The Major Crimes Unit police team that was sent to investigate the Martinaise hanging. You, as their commanding officer, abandoned them at the beginning of your memory-obliterating bender, and they have been keeping their distance ever since. Affectionate Nickname : Downplayed.
The following is a comprehensive list of characters found in Disco Elysium. Characters that Harrier Du Bois meets or talks to in-game. Hardie boys. Characters that Harry does not meet or talk to in-game, yet are mentioned in text or seen in Esprit de Corps passives. Disco Elysium Wiki Explore. Acele Andre Egg Head Noid. From A to Zrieek! Manual of Style Policy.
Disco elysium characters
The Disco Elysium skills and character creation system , much like the game itself, is big, brilliant, bizarre, and bewildering. With the four primary abilities of Intellect , Psyche , Physique , and Motorics each influencing a set of six distinct secondary skills, there's an enormous amount to learn and figure out before you even begin to delve into the story itself. Our Disco Elysium skills guide will walk you through how character creation in Disco Elysium works, before explaining each of the 24 skills at your disposal and how each one can change your story - for better or worse. There's an awful lot of thought that goes into creating a new Disco Elysium character. Here are the main points you need to get your head around regarding abilities and skills:. Each of the 24 skills in the game will pop up many, many times throughout your playthrough of Disco Elysium. Therefore, your focus of abilities and skills is probably the most important choice you can make in the entire game. The other thing to note is that while having any skill too low is obviously bad, upgrading any skill too high will also bring various negative effects and character quirks. Now let's go through each of the skill sets in turn, so that you have a better, fuller idea of what you might want to focus on for your own Disco Elysium character. Disco Elysium describes your Intellect ability as your "raw brain power", "how smart you are", and "your capacity to reason".
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In fact, the group of them are so blinded by their own hatred and racism that they repeatedly refer to the Martinaise locals with racial slurs that don't even apply to their races , calling Titus Hardie a "loincloth" among other atrocious things despite the fact that they don't even make sense in context. The Brute : Like all of the mercenaries, he is a large, imposing presence, bred for violence. Kim estimates that you're pushing sixty, and whilst Klaasje tells you that you look to be 44, she estimates this based on logic rather than your actual appearance — she knows you associate your youth with disco and suggests that you must have been about 25 "a good disco age" at the time disco peaked, 19 years ago. Speak to Lena about society Speak to Joyce about reality. The Beautiful Elite : Very much part of the wealthy, glamorous ultraliberal upper class, and a well-educated party girl with fond memories of Slumming It in Martinaise when she was younger. Archived from the original on 1 April How well you do determines whether you keep your job at the end of the game. Later in the game this unlocks a beneficial Thought Cabinet entry. There's no getting around talking to this group, and at first, it may seem like a humiliating exercise in futility. This is a Development Gag relating to them being the intended protagonists for the earliest stages of the game that eventually became Disco Elysium. In the mercs' most impressive iteration of the tribunal, de Paule was implied to have killed Theo, Shanky, and Angus and managed to injure the rest, including Kim, while you blacked out. The ending provides more context, explaining that many of them are members of a respected task force that you're the leader of, and that your jerkish hard-partying Cowboy Cop behavior used to be endearing, until it drove you straight over the edge. He is, however, a full decade younger than you.
The many faces of Revachol West, here for your viewing pleasure.
No one is going to be happy with what the surviving mercs did The Pig-Pen : Your room at the Whirling-in-Rags can be left trashed, and the initial shirt and pants you find scattered around after waking up on Monday are described as smelling of urine. Kim does everything in his power to embody the authority and trust placed in the RCM. While Jules is basically acting under orders to Be as Unhelpful as Possible thanks to you alienating your task force before the game began , Alice is happy and eager to help you and Kim out with the investigation however she can. Lantern Jaw of Justice : You have quite a prominent chin, now practically the only remaining vestige of the rugged good looks you had in your youth. Pay Evil unto Evil : It's possible to give Raul Kortenaer an absolutely horrible death by burning him alive with a Molotov cocktail. His previous partner, Dom, at Precinct 57 was even nicknamed "Eyes", because he had to point things out to Kim. Hookers and Blow : He went really off the rails at the Whirling-in-Rags, in a way which got all the locals' backs up. That being said, he will not hesitate to leave you behind for good should you not manage to win him over. By-the-Book Cop : By the standards of the setting, at least; Kim cares far more about rules and procedure than most, even if he's not above bending the rules when necessary. I am very sane.
Sounds it is quite tempting