dnd 5e arcane trickster guide

Dnd 5e arcane trickster guide

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The Arcane Trickster has been a popular archetype since its inception. The primary drawback of being an arcane magic user is being both frail and conspicuous. Arcane Trickster fixes one of those problems by making you much less conspicuous at the expense of not being a full caster. Veterans of 3. This subclass will let you live out the fantasy of using magic on unsuspecting persons to perform both light-hearted shenanigans and also straight up murder. You play like a Rogue that happens to have magical capacities.

Dnd 5e arcane trickster guide

This page applies almost exclusively to Arcane Tricksters. Other rogues who take Magic Initiate may also find this section beneficial. It may be helpful to see my Wizard Spell List Breakdown for more advice on spells which go beyond this limitation. Try to avoid spell attacks and spells which require a saving throw from targets unless you can reliably use them while undetected since Magical Ambush can offset your relatively poor save DC. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. Consult your DM before deciding to use these spells. Use a weapon instead. If you want to deal damage, use Sneak Attack. Reserve your cantrips primarily for utility purposes.

Probably not, you probably have Expertise in Stealth.

It's a rogue subclass that will allow you to take spells off the wizard spell list. Most of the abilities you'll have access to come from the illusion and enchantment schools of magic. Spells such as mage hand will allow you to expand on the other abilities you get as a rogue. That being said, you can't build an arcane trickster the same way you would a wizard. Check out this guide to learn more.

This blog post is going to detail the best spells for Arcane Tricksters in 5e so that you can make an informed decision when selecting your spell list. By the time your Arcane Trickster is level 20, they will have 13 spells known. Of those, 4 can be of whatever school you fancy, but the others have to be either Enchantment or Illusion. But rest assured, you have plenty of fantastic options to assist you in your roguish deeds! As an Arcane Trickster, you want to primarily focus your spell selection on things that provide utility instead of outright damage. At level 10, you get a fourth. Despite already being a fantastically useful and versatile spell, the Arcane Trickster takes it to new levels though. Many of your core subclass abilities will be relying heavily on your Mage Hand. This lets you use it to pickpocket, disarm traps, pick locks, and distract enemies while you follow up with a Sneak Attack with advantage!

Dnd 5e arcane trickster guide

Mollie Russell. Published: Jul 17, But while the Rogue is incredibly versatile, a powerful Arcane Trickster 5e build needs the right ingredients to excel. Read on for a full run-through of the Rogue 5e subclass, including recommended DnD races , 5e spells , and 5e feats.

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Yuan-Ti are another fantastic choice both with innate Suggestion available and Advantage on saves against spells being an incredible defensive option. Some choices are better than others. This guide is meant as a deep dive into the Arcane Trickster Rogue subclass. Sentinel does not trigger. Try to avoid spell attacks and spells which require a saving throw from targets unless you can reliably use them while undetected since Magical Ambush can offset your relatively poor save DC. Originally Posted by TheUser. Flight and advantage on attack rolls make for a powerful package. All the spellcasting in the world doesn't change how much rogues need Dexterity. For spells at this level, remember that it can be any school. Further investment into a fighter is going to depend on what level your campaign is going up to.

Arcane Tricksters are rogues that gain access to spells from the wizard spell list.

Skip to content. Nor would I. Although a damaging or debuffing spell is still a gamble, this makes it far more likely to succeed. Creatures that can't see you will get a disadvantage on saving throws on spells you cast at them. Crossbows don't take a bonus action to reload though. Dipping two levels into wizard gives you a subclass of your choice. Surprise someone with a Reduce and put them in a box. An enhanced Darkvision and some resistances against poison and certain effects are also helpful. While your Stealth check is now a minimum of 23, there are times when being invisible is too good to leave to chance. Medium armor, healing magic, and a shield all provide significant survivability boosts.

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