Dominion card maker
The guide is well respected and often referenced in the design and dominion card maker of fan made cards. The rinkworks guide is reproduced here in its entirety, with edits for clarity, formatting, and omitting outdated first edition information, with additional content from Aquila and users credited on the edit history of this page.
This is a web-app to generate mockups of fan cards for the deckbuilder card game dominion. You can find more information and discussion of the project in the fan cards section of the dominion strategy forum. Open the web-app here , start creating your own cards and share them with us! The design of the cards is property of the creator of the game, Donald X. Vaccarino and Rio Grande Games. This project runs directly on GitHub Pages. If you want to host the generator yourself, please also run your own version of cors-anywhere , whitelist your server and replace the following URL within the sourcecode.
Dominion card maker
DominionStrategy Wiki. Dominion Strategy Forum. Please login or register. News: DominionStrategy Wiki. Home Help Search Login Register. Tested on desktop in Chrome, Firefox, and Opera--doesn't work in IE11, but not in a way that gives any error messages or anything, so I don't know what's going on there yet. The URL updates itself as you change the various fields, so all you need to do to save a card is copy or bookmark the URL and you'll be able to come back to it later. Uses edits of the Action template image on BGG , the Event template and Traveller arrow from this thread , plus specific card scans and the Shuffle iT images. Note: This tool should be viewed as a work-in-progress for the time being. The card images produced for specific texts and other options may look different in the future than they do now. The latest update is version 1.
Take care with your terminology, too, dominion card maker. Between Durations and Projects: Durations can be multiplied with copies in the deck with repeated buys or Thrones, or effects that can't be multiplied call for a bit more work to put out; Projects work right away without deck cycle delay and are continuous. Quote from: ThetaSigma12 on December 07,pm.
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Create your set of cards for the best Dominion game ever with the tools below. The filters will change the visible cards to make it easier to find the card you are looking for. Click on the card to add it to your set. Remember you must have 10 cards in your Dominion card set to save. Action X. Action-Reaction X. Action-Attack X. Victory X. Action-Victory X. Treasure-Victory X.
Dominion card maker
This is a web-app to generate mockups of fan cards for the deckbuilder card game dominion. You can find more information and discussion of the project in the fan cards section of the dominion strategy forum. Open the web-app here , start creating your own cards and share them with us! The design of the cards is property of the creator of the game, Donald X. Vaccarino and Rio Grande Games. This project runs directly on GitHub Pages. If you want to host the generator yourself, please also run your own version of cors-anywhere , whitelist your server and replace the following URL within the sourcecode. Skip to content. You signed in with another tab or window.
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Avoid generic terms though; you might want to say 'make exciting cards', but what do you mean by exciting? Vaccarino and Rio Grande Games. In the absence of Attack cards in the kingdom, these may still be worth having for their other functions. Also variable is whether or not the attack still goes through to the reactor or not. For example, you might want to have a powerful card limited by the clause, "You may only play one copy of this card per turn. By not buying action cards and pursuing a money strategy instead. As the game goes on and your idea has had a couple of uses, how are they feeling about playing with it? In the to range, don't forget to consider how the cost changes the card's availability on the opening turns of the game. The collective opinion of others gets a better general consensus. Online, you can present finished ideas on this forum so others can see and play with them. The card images produced for specific texts and other options may look different in the future than they do now. And the poor Village pile would go untouched. High skill cards avoid being random as much as possible, whilst low skill cards don't mind or may like some randomness added. You might justify quicker rates as balanced if the cards in the combo are very niche and weak overall an example is Beggar with Guildhall , since it will rarely come up and very few different cards could replicate it.
DominionStrategy Wiki.
There is probably a lot of design space still unexplored for Reactions that react to things other than attacks. Alternatively, you can make the biggest change possible while keeping true to the intent of the card; this can help you find a productive middle ground between the current version of the card and a version that corrects "too much" in the other way. You might give each other player some VP tokens instead though, to simulate a permanent mark against your score. View all files. If you have multiple sets of blanks, you can label them "A", "B", and so on, to differentiate them from each other. How easy is it to read on the generated mock-up? Personally, I don't see this as a problem. You might do so to achieve certain necessary interactions amongst your card ideas, particularly within an expansion, but otherwise just add the relevant types to fit the abilities. It depends entirely on what the rest of the card does. But this kind of card seems to be usually either dominant or suicidal and only rarely in between. You may come across several things that could work from the base idea. This is a commercial font; however, there is a very similar free alternative called "Optimus Princeps. From your discard pile? Examples are numerous.
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