Fallout 4 cambridge polymer
Cambridge Polymer Labs is a side quest in Fallout 4.
Few RPGs can match the sheer variety of quests that the Fallout franchise is known for. Each major entry in the franchise has dozens of unique quests for players to uncover. Fallout 3's unique quest premises and New Vegas's excellent writing have made some of the most memorable quests in gaming, but few mention how good some of Fallout 4 's quests are. Many of the game's locations offer a degree of environmental storytelling that few can match. A great example of this is the Cambridge Polymer Labs, a defense research facility that has a terrifying history that is told almost entirely through its environment. Ranging from quests secrets to lore, here are 10 hidden things players likely missed in the Cambridge Polymer Labs in Fallout 4. Once players can leave the labs proper, they might have to enter the director's office based on decisions made during the quest.
Fallout 4 cambridge polymer
This side quest is obtained at Cambridge Polymer Labs. You'll also encounter this location during Railroad quest Underground Undercover. Once inside, talk to Molly. When she asks whether you want the orientation, you can choose to move it along to save yourself some time. Afterwards, follow Molly to the research lab. She'll give you a set of clothing that was based upon the job you were given during your interview. Enter the clean room, you will need to complete the research project, which is to craft a power armor chest, to exit the area. Head through the upcoming area and you'll see a sample on a Polymer Coating Applicator terminal , and three empty slots to place samples. One sample slot will be for Unidentified Sample Gold , the other sample slot for Unidentified Sample Lithium and the one on the right for the U Exit this room, and head up the stairs to your right. Turn right, and make your way into the room to your left, and take the ramp into a pathway in the ceiling. Continue on the ceiling pathway to the end, then drop down to the room below.
Jon never told the scientists, which ended up making matters worse. Take care of the director. Tell them to inspect the chemical reagent again, place another isotope inside the machine, and repeat this process until every quest item is removed.
The Cambridge Polymer Labs is a location in the Commonwealth in This lab was created in as a result of the research of three graduate students of the Commonwealth Institute of Technology, Jon Elwood , Ericka Woolum and Wilfred Bergman. The lab was involved in developing defense solutions and research for the U. When the bombs fell, Director Jon Elwood was told by the military that only essential personnel would be given a military escort to safety and that if they failed in their duties they would not be classified as such. In response, Elwood locked the other scientists, including his wife Ericka, in their respective labs until the project was successfully completed.
The Cambridge Polymer Labs is a location in Fallout 4 that triggers a quest which involves completing an experiment to acquire a special piece of power armor. Taken together, it makes the Cambridge Polymer Labs and its brief quest one of the darkest that players can find in Fallout 4. The year prior, they had been researching nucleostrictive and piezoelectric polymers, which got the attention of Colonel George Kemp of the US armed forces. Upon opening the company, the students were given a sizable grant by the Defense Experimental Research Project Initiative. Meanwhile, Ericka and Wilfred worked as scientists and were more hands-on with contracts. From its foundation, the company fostered a strong relationship with the military and took on many of its contracts. One of the most notable projects involved the creation of a number of components that were used to build Liberty Prime. Meanwhile, its most recent contract was ordered by Kemp for the team to manufacture piezonucleic lining to be used in power armor.
Fallout 4 cambridge polymer
Cambridge Polymer Labs is a side quest in Fallout 4. The objective is to find chemical samples in the abandoned Cambridge Polymer Labs and complete a year old science experiment. She asks if they have come to fill a job position. By answering yes, Molly will give the player character a one-question survey for qualification, asking whether or not the player character has any research experience. She will assign a job and provide a uniform set of clothing and items based on the answer given:. Molly will then ask if the Sole Survivor would like an orientation, which is optional. If they agree, she will move into a side room with a broken slide projector and relate the history of the company. The Sole Survivor is asked to change into suitable attire and Molly leads the player character through a changing area with sets of lockers, then they are told to proceed to the cleanroom. If one brings Curie for the quest, a possible affection boost of 35 points is possible for completing the research.
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Has platform. You'll also encounter this location during Railroad quest Underground Undercover. Quincy and Southern Commonwealth. The team would attempt to escape the facility throughout the coming weeks as they suffered from radiation poisoning. Theater District. Vault-Tec Workshop. Follow Molly to the director's office. This slide shows them at their graduation. A great example of this is the Cambridge Polymer Labs, a defense research facility that has a terrifying history that is told almost entirely through its environment. The piece of power armor remains available for the Sole Survivor to use as they see fit. The affection boost will not happen unless the experiment is completed first. The containment room can be accessed via the door on the first floor at the bottom of the stairs, to the left of the door leading back to the applicator room. Publicado el: 3 ENE a las
This side quest is obtained at Cambridge Polymer Labs. You'll also encounter this location during Railroad quest Underground Undercover. Once inside, talk to Molly.
The Railroad. If one brings Curie for the quest, a possible affection boost of 35 points is possible for completing the research. Follow Molly to the clean room. Take care of the director. The player character may then ask Molly questions, but her responses are generally that the player character should look at the research already done and see if it can be moved forward. All of the panicked scientists tried to escape through multiple methods, mainly by attempting to drill out of the labs or trying to unlock the facility by triggering the security systems. Shall we begin your application now? Speaking of killing Molly, players have the ability to skip most of the area's quest entirely by killing Molly towards the start of the quest. Brotherhood of Steel. Start a Wiki. After grabbing that sample, exit that room, and enter the next room directly to your left. Grab the sample and return to the main area with the Polymer Coating Applicator terminal and Chemical Reagent slots and Isotope Sample slot. Complete the research project - Optional Find another way to escape the laboratory. The research produced here has resulted in several of components used in the Liberty Prime project that led to the successful defense of Anchorage.
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