gw2 effiency

Gw2 effiency

By Al Masone. Gw2 effiency wanted to know how popular in general all professions are, and a quick search led me to the site mentioned in the title.

By Woof. Feel free to use it, just don't expect quoting it to be taken seriously by anyone who isn't already drinking your kool-aid. You have to remember people who use efficiency are more active and motivated those the normies you will run across in game. Now what it actually shows is the decline of highly motivated players. For example, efficacy says only 5. Compare that to the forward story instance, only 30k account have done that, which is majorly under counting, because every did that instance, not just the top. Sorry, but you can't even assume that popularity of gw2efficiency remained constant among active playerbase.

Gw2 effiency

By Woof. I seldomly see threads to pop up and are used as indicator if living stories are good investment or not. But there are some some inconsistencies , about that. For example , based on the site , if you search for "Fractal Rush Participant" old community event , for doing fractals , it has 76 participant that have done the achievement ,out of the Maybe who ever is manually listed there , their interest doesn't align with the interest of the rest? What are your thoughts? Since the devs don't share some statistics with the community, GW2 Efficiency indeed remains the only one source of official statistics as they come from the official API. There will always be some people who will say things like "But not everyone is registered on Efficiency. However, there is a whole journey to do create an Efficiency account, generate an API key from ArenaNet account, enter the API key on Efficiency and the most invested players are more inclined to do it. When I speak about "invested players", I speak about people who play daily, manage their storage, look at their achievements completions and use the crafting calculator for legendaries for example. They don't necessarily do CM fractals and strikes missions everyday.

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By JustTrogdor. To start I am in no way affiliated with GW2 Efficiency. That said, I just saw on GW2 Reddit that they are celebrating their 8 year anniversary. In my opinion this is the best tool made available to GW2 players. When you use your API key which is read only so no worry about account security on the site you open up access to a lot of tools.

This page describes the mechanics of damage calculation , and may be particularly useful for players who want to spade out values for various effects related to damage. This is important for skill coefficients and other values which may not be documented in-game. Power is the primary attribute for calculating how much damage is dealt. Power can be increased through equipment, the might boon, and various effects that provide bonuses to power, such as consumables. The base power attribute for a level 80 character is Weapon strength is a factor of damage calculation for weapon skills. The weapon strength on each weapon is given as a range of values and is affected by the type, level, and rarity of the weapon. Whenever a weapon skill deals damage, a value is chosen at random from the range of weapon strength on the equipped weapon.

Gw2 effiency

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Recommended Posts. Should GW2 efficiency should be used as an inticator for the status of the ingame population? Prev 1 2 Next Page 1 of 2. You pick your weapon and you pick your 2 Legends Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community. We likely would have had just a single F1 skill that was a slot-able kit. It's not official, so no. ESRB - Teen. Posted July 30, Kits should function just like the gunblade, but you can instead choose which one you want out of combat like revenant legends. No in-combat weapon swap? It's easy! Already have an account?

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Go to topic listing. Also note that the value of your material storage will consistently fluctuate, and this is normal. The only truth here is that Efficiency is the only official source we have today, certainly not the most accurate but it exist anyway, and no one can deny that. But the vast majority of people, who mainly play Open World and easy instanced content, are unlikely to be registered there. All while neglecting the fact that without Kits as a class mechanic many of the design decisions for the profession just cause problems. Had Kits been a class mechanic instead, then it is quite possible that the bulk of Engineers problems wouldn't be problems today. At best it represents the "upper" parts of the player base that's more invested in the game. The reality here is: Anything official the developers state can and will be used against them by parts of the community now or in the future. It's plagued with problems other people here have touched on. GW2 Efficiency isn't gospel but it's one of the few places that has any of this information. GW2efficiency will not count any of my characters completing Dailies.

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