Hello neighbour walkthrough
If you want to fully experience the game, be sure to explore the whole house instead of heading straight for the basement! You can have up to four items hello neighbour walkthrough your inventory at once, with old items you pick up disappearing and going into previous inventory slots.
In this guide, I am going to show you how to complete the first Hello Neighbor game step by step. After the cutscene in which you see Nicky Roth the child chasing his ball keep running forward until you are between the Mr. Peterson's house blue house with a crashed car and Nicky Roth's house turquoise house. You are going to see a cutscene in which you hear screaming, and then Mr. Peterson locks up a door in his house , then cathes you. You will see, thath the key he used for the red lock is on the second floor of his house. After the cutscene, you will spawn in front of your house, just like when Mr.
Hello neighbour walkthrough
Hello Neighbor 2 , the sequel to the popular mystery action game, is a tense stealth puzzle game that takes you behind enemy lines. No longer do you play as a young child living across the street. Now you are as a concerned news reporter, and it's your duty to sneakily investigate your unsavory neighbor's nefarious secrets that must be hiding somewhere in his boarded-up house. The game is separated into a series of levels, but don't be fooled: Level One is tricky in itself, as the game gives you very few hints. Here's how to make it to the end of the day and unlock the basement door. The game starts in a wooden barn. Flip the red handle to enter the main area of the barn, and make note of the three cogs you need to find in order to escape. First, take the key and unlock the padlock on the blue door on your left. Get the crowbar in the corner of the main room and throw it at the glass display case containing the green cog. Using the crowbar, remove the red plank by the van, climb the ladder then climb the ledge on the right.
Go to the room with the dollhouse, unlock the said dollhouse and open the door inside. Break a window so you can get to the storage room. Take the valve, and break a window to get to the storage room, turn the valve on hello neighbour walkthrough pipe on the one the boiler.
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Hello Neighbor 2 is a horror stealth game, where the main protagonist, Quentin, is forced to sneak inside multiple buildings and solve riddles. The items required for this are usually scattered around numerous rooms and Hello Neighbor 2 players must figure out which item belongs to which riddle if they wish to solve the mystery. Act 1 happens inside a blue house called the Friendly Court where a crime scene took place in Hello Neighbor 2. At the start of the game, Theodore Peterson, aka the Neighbor, is seen kidnapping his son Aaron Peterson and locking him inside the house. The house can be reached by heading down the slope and then going right from the WCB4 TV, the building where players woke up. The four puzzles are:. Upon entering from the back door, immediately look left to see a drawing on the refrigerator. It shows a Dollhouse with three dolls standing on top in a specific order; remember it for later.
Hello neighbour walkthrough
Keep in mind, throughout most of act 1, the neighbor will be patrolling almost constantly. Always stay vigilant. After you get caught by the neighbor in the early part of the act, go to your house the greener one and grab some cardboard boxes.
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Make a staircase out of 4 boxes under the opened window and pull the lever to unlock the shaft. Jump onto the low-hanging tree branch , and walk right up to the door of the tree house. Go forward and open the door on your right, grab the flashlight that is in the middle of the room. After running down the stairs, open the old timey washing machine up against the wall to reveal a secret passage into the next area. There is a picture frame here with pieces torn out. Go through the door that were previously locked and turn the generator on. Take 2 boxes, climb on top of the backyard ladder, place 2 boxes near its fence, climb onto them, and turn the valve. Be careful, as the yellow shelves wil fall if you stay on the for too long. You will have to repeat it a few times. There's no escape, so just run forwards, and let him catch you at the end of the hallway. You are going to see a cutscene in which you hear screaming, and then Mr. Jump on the box tower, then turn left and jump onto the brown section of roof nearby. Peterson's porch. Go back to the roof, and jump onto the board underneath the ladder, and open the said ladder.
If you want to fully experience the game, be sure to explore the whole house instead of heading straight for the basement! You can have up to four items in your inventory at once, with old items you pick up disappearing and going into previous inventory slots.
You are going to hear some noises, and you will see a cardboard cutout open the door. There's no escape, so just run forwards, and let him catch you at the end of the hallway. Here, you have to jump over the fence using your double jump ability. Let us know in the comments below. Go through the room, then in the end of the hallway go through the door on your left and go forward. In the hallway, you can now use the lock pick to open the door to the left of the staircase. If the water stops flowing, refill it. Use the red phonograph on the bushes to make them smaller. Go to the right side of the house, and turn the valve that's behind the fence. Now you're in fear school. Go up, then climb on the phone, then jump on the nearby shelf.
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