hide the tech or hide the llama

Hide the tech or hide the llama

Deciding which contraband to hide in Marvel's Guardians of the Galaxy is an early-game choice with somewhat significant consequences. Following the end of Chapter 1 where the Guardians of the Galaxy rescue a space llama from the Quarantine Zone, the Milano's power is shut down by a Nova Corp prison vessel.

One of the earliest decisions to make in Marvel's Guardians of the Galaxy happens during the start of Chapter 2 when the team gets contacted by the Nova Corps. Players must choose whether it's best to hide the space llama or Rocket's tech from them. It's not clear how big this choice will turn out to be. As some decisions mean more than others in Marvel's Guardians of the Galaxy , this guide will go over all of the consequences of deciding to hide the llama or tech. The most immediate difference in choosing to hide the llama or tech is the fine Kor-El will give the team at the end of the chapter. If players decide to hide the llama, the fine is Units. If the tech is hidden, the team is fined Units.

Hide the tech or hide the llama

Should you hide the Llama or the tech in Marvel's Guardians of the Galaxy? We have the answer! This is when you need to choose whether to hide the Space Llama you just found or hide Rocket's super-illegal tech. Each choice comes with its own set of consequences, so we're here to answer the question - should you hide the Llama or the Tech? The answer to should you hide the llama or the tech depends on how big of a fine you want and if you want the game to be easier later on. If you want the game to be easier but have a bigger fine, hide the tech but if you want the fine to be smaller and the game to be a bit harder then hide the llama. We explain the outcome of both choices below. If you choose to hide the tech, you will end up getting a hefty fine of Galactic Units but you will get a great benefit later on which will help in a tricky fight. That being said, you will need to engage in a small mini-game to escape The Milano further along in the story. Also, if you hide the tech you will still be able to keep the Llama so you will not have lost anything by picking this option. There's a lot to get your head around in Guardians of the Galaxy so why not take a look at our walkthrough hub. You will find all of our handy guides in one place. If you hide the Llama you will sacrifice the tech and you will still end up with a big fine.

Toothpaste turrets and deadly pillows keep people out of your house in this fusion of beat 'em up and tower defense. The team continues to argue about what's better to hide, the space llama or the illegal technology, and Gamora brings up a valid point claiming that the creature could be a deadly lifeform carrying an even deadlier disease.

The Guardians of the Galaxy Llama or Tech choice might seem quite inconsequential in the early hours of the game, but it can have a big impact on the narrative. Guardians of the Galaxy allows players to make a multitude of choices, with each further immersing the player in its story. Here's everything you need to know about the Guardians of the Galaxy Llama or Tech choice, along with when and where it impacts your options. Click to enlarge. With the Nova Corp minutes away from boarding the Milano, the team has to decide whether to hide animal or tech, with only space for one. The Guardians of the Galaxy hide animal or tech choice creates the first of many divisions in the team, as they argue over which is more valuable.

One of the earliest decisions to make in Marvel's Guardians of the Galaxy happens during the start of Chapter 2 when the team gets contacted by the Nova Corps. Players must choose whether it's best to hide the space llama or Rocket's tech from them. It's not clear how big this choice will turn out to be. As some decisions mean more than others in Marvel's Guardians of the Galaxy , this guide will go over all of the consequences of deciding to hide the llama or tech. The most immediate difference in choosing to hide the llama or tech is the fine Kor-El will give the team at the end of the chapter. If players decide to hide the llama, the fine is Units. If the tech is hidden, the team is fined Units. This isn't actually that much of a big deal, and players can decide to ignore the fine completely later in the game if they want to. If players want to pay the fine later, they should choose to hide the llama if they wish to more Units to spend while exploring Knowhere, before seeing Cosmo in Marvel's Guardians of the Galaxy.

Hide the tech or hide the llama

Deciding which contraband to hide in Marvel's Guardians of the Galaxy is an early-game choice with somewhat significant consequences. Following the end of Chapter 1 where the Guardians of the Galaxy rescue a space llama from the Quarantine Zone, the Milano's power is shut down by a Nova Corp prison vessel. Peter semi-discretely tells Drax to hide the space llama in a secret area aboard the ship, but he returns with what appears to be a pile of junk. Peter quickly cuts off communication with Nova Corp, and the team talks about what is in the pile. Unsurprisingly, Rocket has illegal technology stored aboard the Milano. While the technology does matter, it has nothing to do with Rocket crafting perks in Guardians of the Galaxy for Star-Lord. The team continues to argue about what's better to hide, the space llama or the illegal technology, and Gamora brings up a valid point claiming that the creature could be a deadly lifeform carrying an even deadlier disease. Peter ultimately gets to make the final decision for which contraband the team should hide, but players may be wondering which is the best choice. For starters, hiding the space llama is a 7, unit fine for the Guardians, while hiding the illegal technology is an 8, unit fine.

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UK Edition. Interestingly, even though the llama stays on the ship no matter what, choosing to hide it in chapter 2 alters how the team gets out of a dangerous situation in a later chapter. Peter quickly cuts off communication with Nova Corp, and the team talks about what is in the pile. There are a few choices to make in Guardians of the Galaxy, though the consequences aren't always immediately obvious. You will need to make many choices throughout Marvel's Guardians of the Galaxy and many of them will have consequences further down the line. If you hide the Llama you will sacrifice the tech and you will still end up with a big fine. If you'd rather not know the consequences of your actions, then consider this your only spoiler warning and chance to bail. Is Guardians of the Galaxy co op? Next Article. There's a lot to get your head around in Guardians of the Galaxy so why not take a look at our walkthrough hub. You will find all of our handy guides in one place.

At the beginning of Chapter 2, Star Lord has an important choice to make. Most of the choices and consequences in Guardians of the Galaxy have little to no impact.

The Guardians of the Galaxy hide animal or tech choice creates the first of many divisions in the team, as they argue over which is more valuable. Best graphics cards in the GPUs I recommend for every budget. This time, it's for that llama you tried to smuggle and for trespassing—kinda feels like she's making the rules up as she goes along, doesn't it? There are no other significant consequences tied to this decision, except for some altered dialogue exchanges between characters while exploring and during combat in Marvel's Guardians of the Galaxy. Should you hide the creature or hide the tech in Guardians of the Galaxy? Should you throw Rocket in Guardians of the Galaxy? Meet the Bloodcoven, the extra-creepy vampire villains of Marvel's Blood Hunt event. You will need to make many choices throughout Marvel's Guardians of the Galaxy and many of them will have consequences further down the line. The team continues to argue about what's better to hide, the space llama or the illegal technology, and Gamora brings up a valid point claiming that the creature could be a deadly lifeform carrying an even deadlier disease. Unsurprisingly, Rocket has illegal technology stored aboard the Milano. You'll still have the llama eating holes in the wall on Milano, but if you keep the tech, you'll need to sing to it to direct it. Here's what that means in the long run:. This is still a nice bonus, and the differences are noticeable on repeat playthroughs, even if they don't affect the main story significantly.

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