minecraft distant horizons

Minecraft distant horizons

What does Distant Horizons minecraft distant horizons Simply put, it add simplified terrain past Minecraft's default view distance to improve performance and allow for longer draw distances. Now you can finally enjoy that lookout tower you built on top of a mountain!

Kotegiri That's weird. Could you try the latest nightly build of Distant Horizons? Also, it's easier to help in the Distant Horizons Discord server,. Sorry, something went wrong. Steveplays28 sure thing ill jump onto the discord in a bit and test it with the nightly. Steveplays28 ok i have tested it with the latest 2.

Minecraft distant horizons

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SimonMischenkoHawk I meant the fork of Complementary, outlined in the document.

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Emin is working on the cloud clipping issue, he has a fix for that for Complementary. I probably won't backport Blendium to versions below 1. Sorry, something went wrong. Steveplays28 Distant Horizons support has made it upstream to Oculus mc1. Oculus's latest release for 1. I have support for this version on my 1. For the convenience of those who have asked me for it, I've uploaded an already built jar here with 30 days retention. How do I activate the DH blending and compatibility file with the Complementary shader? I have the same issue as the other user where clouds render over the top of all terrain, the compatibility option has been enabled.

Minecraft distant horizons

What does Distant Horizons do? Simply put, it add simplified terrain past Minecraft's default view distance to improve performance and allow for longer draw distances. Now you can finally enjoy that lookout tower you built on top of a mountain!

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Sorry for the misunderstanding. No code generated. Compatible shader mods. Kotegiri That's weird. Sorry, something went wrong. Steveplays28 commented Feb 27, Sign in to comment. Featured versions See all. Distant Horizons has received Oculus fixes for all versions. Distant Horizons. If a version says it supports MC 1. Daragoza I'm not sure. SimonMischenkoHawk commented Feb 25, Edit: the "disabling shaders in the main menu, and reactivating them when in a world" trick mentioned above doesn't seem to have any effect for me. The mod still has issues with shadows and they weren't resolved until I added Oculus support to Distant Horizons.

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Steveplays28 commented Feb 19, No code generated. I was curious to see the result on my potato pc so I started an SP world on 1. I don't know much about building a jar file, so hopefully someone else here can update the expired Oculus link for 1. SimonMischenkoHawk commented Feb 27, Could you discuss the shadow fix in the DH Discord server, in tech-talk? Is there a reason why the 1. Below I have attached repositories where you can get the sources of both mods and their builds:. You signed in with another tab or window. Already have an account? Dismiss alert. Simply put, it add simplified terrain past Minecraft's default view distance to improve performance and allow for longer draw distances.

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