Niko oneshot
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Niko is the playable protagonist of OneShot. They are a child with blue hair with three "whiskers" jutting out from the sides, yellow catlike eyes, and tan skin. They wear a brown overcoat extending over their arms, a long light blue scarf, a brown hat with catlike ears, and grayish-purple bottoms that appear to be leggings. They are tasked with returning the Sun to the Tower and saving the World from dying out. Niko contacts the Player throughout most of the game when in need of help or simply conversation about Niko's and the Player's origins. A bright-eyed child with a curious heart, Niko was summoned to play the role of the Sun-Bearer and Messiah to a broken world.
Niko oneshot
OneShot is a puzzle - adventure game developed by indie studio Future Cat and published by Degica. Based on a free version made in , it was released for Windows on December 8, OneShot 's gameplay and plot break the fourth wall and involve metafictional elements. Many puzzles involve interacting with the computer's operating system outside of the game. Narratively, the player is separate from the protagonist, Niko. The latter arrives in a world without sunlight and aims to restore it by replacing its sun, a lightbulb, at the top of a tower. The game received positive reviews from critics, who praised the story, art, and metafictional aspects of gameplay, including the relationship between the player and Niko. OneShot is a puzzle - adventure game. The player controls Niko, a catlike child who is placed into an unfamiliar sunless world. Throughout the game, the player can make Niko sleep, causing the program to close; upon reopening, a short dream sequence is played showing Niko's old life with their mother. The gameplay is composed of puzzles involving items. Niko awakes in a dark and unfamiliar house. Niko discovers the world's sun, [11] a lightbulb, and uses it to exit the house, emerging in a wasteland called the Barrens. There, they encounter a robot, which tells them that they are prophesied to save the world.
Archived from the original on July 31,
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The following information lists all of the endings that can be found in OneShot. Quitting before solving the remote code puzzle specifically until the "You only have one shot, Player. It returns you to the main menu and activates the Dejavu Mode too. Pressing the f12 key does the same thing except it doesn't warn you or ask if you really want to quit to the main menu. After the remote puzzle was solved pressing the f12 key or quitting without using beds starts to give the "bad ending". It returns you to the main menu which looks and sounds normal but selecting "start" is the bad ending complete with the morbid pop-up message.
Niko oneshot
If you can help us with this wiki please sign up and help us! Niko is one of the two main protagonists alongside the Player of the indie game OneShot. Their goal is to return the sun to the tower and saving the world from dying out. They have blue hair, yellow catlike eyes, a blue scarf wrapped around a brown overcoat extending over their arms, a brown hat with catlike ears, and what appears to be tanned skin which sometimes looks black when in darker areas. Niko is kind and caring. Being the messiah that the prophecy has foretold, they become determined to reach the Spire and bring the sun to it back in order to save the world, even despite what others say that the sun won't stop the World from dying. Niko is also helpful. A few instances of their helpfulness are seen in the game such as where they repair the rowbot at the deck pair in the Barrens and volunteer to find Alula and return her to Calamus. Heroes Wiki.
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Archived from the original on May 18, Date Range. See all. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. George translates Niko's book, a journal previously obtained from the Barrens. The gameplay received mostly positive responses, especially for its metafictional elements. Retrieved November 10, Don't have an account? Toggle limited content width. Being the messiah that the prophecy had foretold, they became determined to reach the Tower and bring the sun back to it in order to save the World, even despite various other people stating that the sun won't stop the World from dying. Archived from the original on January 12, Archived from the original on August 15, Niko's goal is to carry the sun through the world's three areas [11] and place it at the apex of a central tower to restore daylight. Adventure Gamers.
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The tallest building, a clock tower, is only two stories high. Niko's goal is to carry the sun through the world's three areas [11] and place it at the apex of a central tower to restore daylight. Borja Ruete of MeriStation described the script as well-written and captivating for the game's short length. Your Store Your Store. Niko first wakes up in a bedroom in a house in the Barrens. August 17, The player finds a note as their new desktop wallpaper, telling them how to reconnect with Niko. Explore Wikis Community Central. English and 8 more. Points Shop Items Available. Download as PDF Printable version. View Points Shop Items 3. View Community Hub. Add to Cart.
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