painwheel

Painwheel

For painwheel regarding the procedure that needs to be exactly followed to painwheel there, please click here, painwheel. There she was implanted with the synthetic Buer Drive and Gae Bolga parasites and infused with experimental Skullgirl blood, transforming her into the monster she is today.

Her general purpose assists are below average in function, but her Pinion Dash set of moves can be very nice for certain characters. The meaning of "Dr. Damage Engine: Easy to bring her in mid-combo both with and without meter Hatred Install and her tag, respectively , and do a lot of damage. Hatred Install DHC is safe on block, melts your opponent's life bar on hit. Her assists may not be the greatest for neutral or lockdown, but can be really good for zoning and combo conversions.

Painwheel

Painwheel is one of the eight original playable characters in Skullgirls and is the only one with the ability to fly indefinitely. Painwheel's personality tends to be initially mistaken at first, due to her form and behaviour when under Brain Drain's control. However, underneath that she's actually a kind girl that wants nothing to do with Brain Drain or his mission. She was friends with Filia before her kidnapping and is the one who Found Dog and Samson. Her title is a portmanteau of the words "pain" and " pinwheel ". There are mixed accounts as to the origins of Carol , her real name. By itself, it can be related to music and mean "joyous song". It can also possibly be derived from Caroline , which itself is a feminine form of the name Charles , which means "a free man", relating to her motivation of fighting for her freedom. Buer Drive is a reference to the demon Buer who was said to be a demon leader who commanded fifty legions of other demons; it having the head of a lion and a body with five goat legs for multi-directional mobility. The blades attached to Painwheel's back bear a slight resemblance a Japanese shuriken throwing star, although their original design was closer to her namesake, the pinwheel.

Beo can combo into Painwheel's tag easily.

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Parasites are entities in Skullgirls , defined as creatures that bond to a person's body, providing augments to their "host". Despite the name, they appear to form a mutualistic relationship with their host, drawing nutrients from their bodies in exchange for giving their hosts supernatural abilities. Some Parasites can operate independently of their host's body; these are classified as "Remote Parasites". A remote parasite needs a part of the host body in order to be bound to the host, for example, Taliesin's hands, Annie's eye, or Eliza's blood. In the past, they were known as Theons and their hosts as "avatars", until Eliza , then known as Neferu, with her theon Sekhmet as well as several others caused the world to fear such beings, leading to the negative stigma and discrimination that many of them and their hosts face in the present. Parasites take on a variety of forms, but can be classified as one of two groups: "regular" Parasites, sentient beings that appeared naturally and appear to predate the Skull Heart itself and "Synthetic" Parasites, being mechanical, man-made parasites mainly functioning as weapons for the Anti-Skullgirl labs.

Painwheel

There she was implanted with the synthetic Buer Drive and Gae Bolga parasites and infused with experimental Skullgirl blood, transforming her into the monster she is today. Violent and unstable as a result of these experiments, as a precaution she's mentally controlled by Lab Zero's powerful psychic director, Brain Drain. Fueled by rage, she draws her power from her pain and fury. Despite that, the soul of that scared young girl still lives on inside this monstrous body, desperately fighting off the onslaught of voices that would control her. Painwheel has the ability to fly, which is used for mobility and its cancel abilities. She also has a special kind of armor on many of her normals called Hatred Guard, which deals back damage taken to the opponent. A setup assist that charges at the opponent and sends them flying backwards on hit. This allows for very unique conversions that aren't normally possible.

Team four star

Bella builds bundles of meter for Painwheel to play with. Enmity Nail: Three nails burst out of Painwheel's shoulder. Easy to work in any third character. The combination of lockdown and space-control from Eliza's assists are quite nice for Painwheel. Marquee ability Every fighter tends to have a marquee ability henceforth refered to as "MA" suited for defense, and one suited for offense, baring some exceptions like big band. What's new New posts New profile posts Latest activity. For information regarding the procedure that needs to be exactly followed to register there, please click here. Painwheel's palette 2. M version travels forward just like a standard fireball. Malice Clover: Painwheel uses her Buer Drive to sweep her enemy onto the ground. Armored wall for Painwheel to hide behind, and with its blockstun Painwheel can easily fly in to start pressure. Fan Feed 1 Characters 2 Filia 3 Valentine. Painwheel's palette 9. Bella offers great assists to control the space closer to Painwheel and make her pressure scarier.

Buzzkill is an Air, Gold Painwheel variant.

The opponent absolutely does not want to block DnB, so they'll be pressed to either retreat, jump into Painwheel's air-space, or counter-call with their own assist. Her general purpose assists are below average in function, but her Pinion Dash set of moves can be very nice for certain characters. Drag 'n' Bite, Cremation 2HP. Retrieved on July 9. Good blockstring tool with the leftover tear remaining a threat, also a cover for mixups. I'm not a game designer, nor do I have the exact stats for any level of play, so I'm not going to suggest an actual change here, as I'm not informed enough in the inner workings of the game as to how effective it would be. This can hurt a lot, especially with the damage rate being up to your crit chance. View history Talk 0. Buer Overdrive: Painwheel charges the Buer Drive and rushes at the opponent. Both characters can easily tag into each other mid-combo if you need one to recover health, or for the sake of a matchup. Her title is a portmanteau of the words "pain" and " pinwheel ". This is my choice! When Painwheel is being introduced to her new class in Filia's ending , she is seen carrying a cello case. One of her Launchers. While one of the game's scariest shells in the damage department, as a duo they lack in neutral.

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