Poe infernal blow

When the debuff reaches six poe infernal blow, expires, poe infernal blow, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Damage conversion: Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases.

Forum Index » Marauder » View Thread. View Staff Posts Post Reply. There are not too many options for explosions. In the end unfortunately, my first attempt fell a bit short in bossing situations. But I generally liked the skill and always intended to give it another shot. So, I picked up a common Strength-Stacking skill tree from poeninja and made some adjustments to fit Infernal Blow — and it looked pretty damn good on paper.

Poe infernal blow

Infernal Blow of Immolation is a melee strike skill that deals physical damage to fire damage and applies a charge debuff to the user on hit. When the debuff reaches six charges, an area of effect explosion is released around the user, dealing damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Base duration is 0. Right click to remove from a socket. Unlike the original skill, this transfigured version has a longer duration, more area of effect , and applies the charge debuff to the user instead of to enemies. It no longer applies uncharged debuffs to surrounding enemies or explodes enemies on death. Only the explosion is considered area damage ; the strike itself does not scale with area. Charges : Only 1 charge debuff can be gained per skill use.

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Logout Talk to Nessa to buy Leap Slam. Logout Talk to Bestel and Tarkleigh to receive book of skill rewards. Lioneye's Watch Act 1. Tabula Rasa Simple Robe. Goldrim Leather Cap.

Infernal Blow of Immolation is a melee strike skill that deals physical damage to fire damage and applies a charge debuff to the user on hit. When the debuff reaches six charges, an area of effect explosion is released around the user, dealing damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Base duration is 0. Right click to remove from a socket. Unlike the original skill, this transfigured version has a longer duration, more area of effect , and applies the charge debuff to the user instead of to enemies. It no longer applies uncharged debuffs to surrounding enemies or explodes enemies on death.

Poe infernal blow

When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed. Damage conversion : Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases. Duration : If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. That makes this skill very effective with Melee Splash or Ancestral Cry. Attacking will refresh debuff duration. Debuffs : When the attack made with Infernal Blow hits an enemy, it applies two debuffs: the first debuff can stack up to six times and creates an explosion that deals damage based on your weapon damage when it reaches full charges or when it expires. The second debuff causes the enemy to create an explosion that deals damage scaling with its maximum life when it dies. The stacking debuff is applied per attack, not per hit. This means using Multistrike will only apply the debuff every 3 hits.

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It is neither an attack nor a spell , so in particular it is not affected by modifiers to melee damage , weapon damage or spell damage , but is affected by Elemental Damage with Attack Skills. Enough introduction. If striking three times in a row, the third strike will freeze enemies more easily. The Bridge Encampment Act 7. Enchantment Infernal Blow Damage 1. To survive the harsh winters, you must be like the fox. Ice Bite Support. Base duration is 0. Basic info This guide works for both 3. Accuracy , Minion , Spectre , Resistance. You can take on all non-uber content with relatively ease. Once you have them find the glyph wall and open the exit to the Submerged Passage. Highgate act9.

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.

Infernal Blow of Immolation. Volatility Support. Chance to Bleed Support. If dual wielding, will strike with both weapons. Damage from this explosion cannot be reflected. Lioneye's Watch Act 1. I was also looking for a STR stack with explosions, thank you for the idea. The stats which convert damage from one type to another now calculate the damage in a way that takes into account your physical damage bonuses. They massively increase your damage - Chaos resistance, seems to be mandatory since 3. Base duration is 0. Right click to remove from a socket. Once you have them find the glyph wall and open the exit to the Submerged Passage. Find and kill General Gravicius Continue heading upwards. Elemental Focus Support. Fixed a bug that caused damage bonuses to not appear on many weapon skills.

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