Programming massively parallel processors a hands-on approach
Unlike normal programming books, it talks a lot about how GPUs work and how the introduced techniques fit in that picture. Strongly recommended. I bought the first edition when it came out, and definitely it was a gold mine of information on the subject.
Wen mei W. Hwu , David B. Programming Massively Parallel Processors: A Hands-on Approach shows both student and professional alike the basic concepts of parallel programming and GPU architecture. Various techniques for constructing parallel programs are explored in detail. Case studies demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs.
Programming massively parallel processors a hands-on approach
In addition to explaining the language and the architecture, they define the nature of data parallel problems that run well on the heterogeneous CPU-GPU hardware This book is a valuable addition to the recently reinvigorated parallel computing literature. The hands-on learning included is cutting-edge, yet very readable. This is a most rewarding read for students, engineers, and scientists interested in supercharging computational resources to solve today's and tomorrow's hardest problems. They have done it again in this book. This joint venture of a passionate teacher and a GPU evangelizer tackles the trade-off between the simple explanation of the concepts and the in-depth analysis of the programming techniques. This is a great book to learn both massive parallel programming and CUDA. David Kirk and Wen-mei Hwu's new book is an important contribution towards educating our students on the ideas and techniques of programming for massively parallel processors. David Kirk and Wen-mei Hwu are the pioneers in this increasingly important field, and their insights are invaluable and fascinating. This book will be the standard reference for years to come.
Programming Massively Parallel Processors: A Hands-on Approach shows both student and professional alike the basic concepts of parallel programming and GPU architecture.
Verlag Elsevier Reference Monographs, Kopierschutz DRM. Chapter 1 Introduction Chapter Outline 1. Microprocessors based on a single central processing unit CPU , such as those in the Intel Pentium family and the AMD Opteron family, drove rapid performance increases and cost reductions in computer applications for more than two decades. This relentless drive for performance improvement has allowed application software to provide more functionality, have better user interfaces, and generate more useful results. The users, in turn, demand even more improvements once they become accustomed to these improvements, creating a positive virtuous cycle for the computer industry. This drive, however, has slowed since due to energy consumption and heat dissipation issues that limited the increase of the clock frequency and the level of productive activities that can be performed in each clock period within a single CPU.
Programming Massively Parallel Processors: A Hands-on Approach, Third Edition shows both student and professional alike the basic concepts of parallel programming and GPU architecture, exploring, in detail, various techniques for constructing parallel programs. Case studies demonstrate the development process, detailing computational thinking and ending with effective and efficient parallel programs. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in-depth. For this new edition, the authors have updated their coverage of CUDA, including coverage of newer libraries, such as CuDNN, moved content that has become less important to appendices, added two new chapters on parallel patterns, and updated case studies to reflect current industry practices. David B. Kirk is well recognized for his contributions to graphics hardware and algorithm research. By the time he began his studies at Caltech, he had already earned B. At NVIDIA, Kirk led graphics-technology development for some of today's most popular consumer-entertainment platforms, playing a key role in providing mass-market graphics capabilities previously available only on workstations costing hundreds of thousands of dollars. Kirk holds 50 patents and patent applications relating to graphics design and has published more than 50 articles on graphics technology, won several best-paper awards, and edited the book Graphics Gems III.
Programming massively parallel processors a hands-on approach
Programming Massively Parallel Processors: A Hands-on Approach, Third Edition shows both student and professional alike the basic concepts of parallel programming and GPU architecture, exploring, in detail, various techniques for constructing parallel programs. Case studies demonstrate the development process, detailing computational thinking and ending with effective and efficient parallel programs. Topics of performance, floating-point format, parallel patterns, and dynamic parallelism are covered in-depth.
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I have the book but didn't know about these, thanks for the link! Rather, the applications software that will continue to enjoy performance improvement with each new generation of microprocessors will be parallel programs, in which multiple threads of execution cooperate to complete the work faster. For this new edition, the authors have updated their coverage of CUDA, including coverage of newer libraries, such as CuDNN, moved content that has become less important to appendices, added two new chapters on parallel patterns, and updated case studies to reflect current industry practices. With these improvements, the book retains its concise, intuitive, practical approach based on years of road-testing in the authors' own parallel computing courses. This is a most rewarding read for students, engineers, and scientists interested in supercharging computational resources to solve today's and tomorrow's hardest problems. Topplistor per kategori. The CPUs, on the other hand, are designed to minimize the execution latency of a single thread View full fingerprint. Various techniques for constructing parallel programs are explored in detail. Wen mei W.
Programming Massively Parallel Processors: A Hands-on Approach shows both students and professionals alike the basic concepts of parallel programming and GPU architecture. Concise, intuitive, and practical, it is based on years of road-testing in the authors' own parallel computing courses.
More importantly, large cache memories are provided to reduce the instruction and data access latencies of large complex applications. Numerical considerations Abstract 6. At NVIDIA, Kirk led graphics-technology development for some of today's most popular consumer-entertainment platforms, playing a key role in providing mass-market graphics capabilities previously available only on workstations costing hundreds of thousands of dollars. Hwu , David B. Logga in. Nya deckare. Cooper, Linda Torczon. Recensioner i media. Begagnad kurslitteratur. But none of that was present when this book came out in View full fingerprint. Parallel patterns: convolution: An introduction to stencil computation Abstract 7. Table of contents Product information.
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