Red matter 2 walkthrough

I have just finished playing Red Matter 2the much-awaited sequel of Red Matterone of my favorite games for Quest.

Red Matter is one of my favorite VR games of all time so when I heard that there was a sequel in development, I was nothing short of ecstatic to dive back into the alternate Russian controlled space fairing future. The revelations of the first game are delved into much more as you, the returning cosmonaut, are tasked with exploring facilities located on both planets and in space, unraveling all new mysteries while in search of a lost comrade. If you have played the first title, then the controls here are largely the same with you slowly navigating through the various areas the game throws your way with everything in here being much larger. The first game took me around 3 hours to get through and I expected more of the same here, but that is not the case as you are no longer wandering through one lone facility but visit an array of locations. Comfort options are available for those that need them and include a node based jumping system instead of full locomotion as well as blinders and click-turning but for the purposes of this review, full locomotion is the name of the game! Each hand has a multi-tool you can swap out that allows for grabby claws, a scanner, flashlight, a hacking tool and an eventual gun which will be needed to dispatch some robotic drones that get in your way. As this is a much more freeform style of movement, there are plenty more jumping sections that will require timing, aim and faith for those longer jumps.

Red matter 2 walkthrough

This edit will also create new pages on Giant Bomb for:. Until you earn points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved. Something went wrong. Try again later. Get this guide started! Think you're an expert in Red Matter 2? Why not start up this guide to help duders just getting into this Game. Spoiler Spoiler Block Tweet Clean. Cancel Update. What size image should we insert?

Sometimes it seems that the artists fell too much in love with what they created, so the environments are too full of lights, and too many things have a glossy touch.

The Meta Quest 2 so far has proven to be a fantastic standalone device, providing an affordable yet powerful introduction to the world of VR. Red Matter 2 is set in a future dystopian cold war out in the far reaches of space. You play as Sasha, who is awakened in a Soviet base by an infiltrator who guides you back to safety. You must journey throughout the solar system following a trail left behind. Along the way, you will delve deeper into Soviet bases uncovering their secrets and the return of the mysterious element, the titular Red Matter. The story of Red Matter 2 mostly expects you to have played the first game. New mechanics are introduced at a steady pace.

There's a really satisfying edge to solving Red Matter 2 puzzles that can really feel like your galaxy brain's kicked in when the penny drops. That's partly because of how this very slightly Bioshock tinged space adventure uses its VR gameplay to lead you along. Often you'll see schematics or clipboards that you can pick up and look at to work out how to get some piece of weird space machinery working. If it was a normal game you'd be reading notes or dipping into menus to scan bits of text in a completely boring way - but in Red Matter 2 you're often standing next to whatever it is you're trying to solve with the instructions in hand, looking hopefully at anything you can grab up that might help. It's a little bewildering at first because the game gives you nothing initially to help, including even guiding you through how any of it works. I definitely threw the 'this is how you solve it' clipboard away while investigating at least one puzzle to begin with. However, once you settle into the right groove there's a satisfyingly tangible feel to working out and solving the puzzles at hand. Instead of looking for prompts and glowing things to interact with, you're looking at physical clues in the world around you - picking up vital information from computer screens, or realising that a bottle in a cupboard looks exactly like the one on a helpful diagram. There's an escape room feel to some of the better puzzles here, and one late game challenge got an excited 'oh my God, WHAT? I'm still strutting around thinking 'I'm smart ' days later after that.

Red matter 2 walkthrough

Playing as Volgravian agent Sasha Riss once more, our journey begins straight after the last one ended, with an escape from an Atlantic Union prison base. The only other major character is a fellow Volgravian agent, Beta, who mostly provides exposition over voice comms. While several reveals felt a touch predictable including, unfortunately, the ending , I was never disappointed with where the story went. It progresses naturally, without any unexpected surprises. Instead of putting the answer in front of my face, it increased controller vibrations upon selecting the correct number, which worked effectively. These devices factor into puzzle solving well, improving immersion and simultaneously complementing the environmental storytelling. Travelling between several locations, Sasha only meets the odd robot and some holographic projections, with actual human NPCs mostly absent. Most areas are littered with translatable notes, diagrams indicating how certain devices work, and well-hidden objects. Finally, you can select your dominant hand for greater accessibility. Using motion controls to handle a gun requires a steady aim to use them well.

How to mix golden colour

It frequently introduces new gimmicks into each puzzle to help try to keep things fresh and exciting. This will not affect the original upload Small Medium Large How do you want the image positioned around text? Mystery Puzzle quest 2. On both sides, you will have the grabbing tool that will allow you to interact with the world. Cancel Insert. One example of this is the ending, where before arriving at the final knowledge, you have to pass through a lot of rooms in which nothing happens, and you just read a lot of information and solve some lightweight puzzles. Need Help? No one has rated this review as helpful yet 0. If you think you are an expert then please try to help others with their questions. October 20,

Home Discussions Workshop Market Broadcasts. Change language.

It's a fairly gentle pace overall, apart from the late stage appearance of a gun, which adds a welcome lift of action and momentum towards the end. Vertical Robot added all of them together, instead. Sign In Remember Me. What layout would you like? I felt so bonded with the story and with the world around me. If you have played the first title, then the controls here are largely the same with you slowly navigating through the various areas the game throws your way with everything in here being much larger. The world around you is very interactive and very alive. As your character talks to a friendly voice in their earpiece, it all slowly falls into place. Continue reading. Check these out!

1 thoughts on “Red matter 2 walkthrough

Leave a Reply

Your email address will not be published. Required fields are marked *