slay the spire the watcher guide

Slay the spire the watcher guide

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Slay the spire the watcher guide

The Watcher is Slay the Spire's fourth character, a blind ascetic - a kind of monk - who has come to evaluate the Spire. What makes her so different from the other classes is her ability to move in and out of powerful stances using cards. This page explains how to unlock The Watcher , and gives our best Watcher build suggestions and some cards to look out for. Make sure you also check out our essential tips for getting better at Slay the Spire. Calm doesn't do anything inherently but when you move out of it, you get two extra Energy to spend. Wrath, meanwhile, grants you double-damage but has you receive double-damage too. The general rule of thumb is to move from Calm into Wrath, gaining extra Energy to use on your assault. Try dropping into Calm the round before you want to unleash. Divinity is an ability for a special occasion. It's activated by accruing 10 Mantra from various cards, and it grants you three extra Energy and triple-damage for one round. It's very powerful but you will use Calm and Wrath more frequently. The Watcher, then, is about planning ahead to unleash a deadly assault.

Conjure Blade makes a powerful sword which swings as many times as you spend Energy on it. It gives you block and draws cards at the same time which in theory are very good things for this deck.

Slay The Spire is a staple of the deckbuilding genre of games, combined with the randomly generated run-based nature of rogue-like titles. Even among such a packed genre, however, Slay the Spire stands on its own. With 4 characters to choose from, and dozens of different enemies, cards, and relics, the game offers unparalleled customization. However, the newest of these four characters, the Watcher, can prove difficult to fully appreciate. While most concepts and gameplay mechanics are the same between characters, the Watcher is particularly complex, and there are many tips that can help players master her playstyle. At first glance, Wrath Stance seems incredibly intimidating. Unlike the Silent's focus on poison and low-cost attacks, or t he Defect's use of orbs , Wrath Stance has an unavoidable downside.

The Watcher is Slay the Spire's fourth character, a blind ascetic - a kind of monk - who has come to evaluate the Spire. What makes her so different from the other classes is her ability to move in and out of powerful stances using cards. This page explains how to unlock The Watcher , and gives our best Watcher build suggestions and some cards to look out for. Make sure you also check out our essential tips for getting better at Slay the Spire. Calm doesn't do anything inherently but when you move out of it, you get two extra Energy to spend. Wrath, meanwhile, grants you double-damage but has you receive double-damage too. The general rule of thumb is to move from Calm into Wrath, gaining extra Energy to use on your assault. Try dropping into Calm the round before you want to unleash. Divinity is an ability for a special occasion. It's activated by accruing 10 Mantra from various cards, and it grants you three extra Energy and triple-damage for one round.

Slay the spire the watcher guide

Slay the Spire is a tough roguelike game that can often come down to the finest of margins. As a result, it is important to make sure that you're using the most efficient builds possible for each of the game's four characters. The Watcher was the fourth character to be added to the game and has a deck that focuses on energy generation and producing cards mid-combat.

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Boss relics, awarded after successfully clearing Acts 1 and 2, will be among the most defining items in a particular run. The Watcher in Divinity. While potions and the vast array of benefits they offer are valuable for any player, the Watcher can make particularly good use of them. Meditate - Apart from entering Calm , it can return one or two Pressure Points that you have played to your hand. Keep in mind that switching between Calm and Wrath with 1-cost entries is Energy -neutral, as leaving Calm refunds 2 Energy. Key effects for the Watcher are Miracles, Retain and Scry. Originally posted by RopeDrink :. It stacks very well with itself, and if you can somehow put 3 of these into play, you can enter Divinity every turn with ease. It's better to build around one idea and keep it thin and focused than bloat your deck. This can add up to incredible amounts of damage. Would be nice if you always had mental fortress turn 1 but talk to the hand with flurry and tantrum is good too. This puts you into Calm though can be used to draw cards if you're already Calm , Meditate, which lets you bring back a card from your discard pile, puts you in Calm, and ends your turn, and Fear No Evil, which puts you in Calm if the enemy intends to attack. Slay the Spire Wiki Explore. Alpha is a card which requires a lot of investment within fights you have to draw 3 cards and play 6 mana just for it to work , but has a really awesome pay-off if you can pull it off.

While acclaimed card-based roguelike Slay the Spire has been out for some time, its game studio MegaCrit is still pumping out free content for the game. The game's fourth character, the Watcher, recently came out of beta on the PC, and brings a whole new set of cards, mechanics, and play styles to tinker with. Whether you're a long time deckbuilding game player or are just hopping into the game, read on to learn more about the Watcher, how to unlock them, and how to start thinking about playing and building decks when you're handling their intricate Stances.

Slay The Spire 's map is another important gameplay mechanic, especially for a character such as the Watcher. Prostrate , Blasphemy , Devotion. Explore Wikis Community Central. Relics might alter your approach too, depending on what you get, but there are a few deck themes to have in mind as you build. Omega - Omega is a Power that, once played, will deal 50 damage to all enemies at the end of your turn. The latter is especially important as it will boost the blocking power of Prostrate and ensure you have no issues defending, especially against the Corrupt Heart. Some geospatial data on this website is provided by geonames. Cress View Profile View Posts. The Watcher is Slay the Spire's fourth character, a blind ascetic - a kind of monk - who has come to evaluate the Spire. Windmill Strike - Your other attack card. While some strategies are undoubtedly more effective, especially when using Slay The Spire 's difficulty system known as Ascension, picking only one "type" for your deck isn't always beneficial.

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