tarkov bad rep evidence

Tarkov bad rep evidence

Tarkov bad rep evidence, just like the Delivery from the Past quest, the rewards you earn from completing this quest are incredibly worth it and make it worth your time. The Bad Rep Evidence quest has the following objectives:. Note: You must be level 6 to start the Bad Rep Evidence quest. You must first find the Portable Bunkhouse key, which you can find when looting Jackets loot containers on Scavs or purchased at the flea market.

If you are looking to do runs then head over to our Discord Piranha. Stay in good health, dear comrade. Step inside. There's a job to do if you're interested. Need to find one piece of crap, and I'm at my wits' end how.

Tarkov bad rep evidence

Escape From Tarkov has plenty of vendors and factions willing to reward players for helping them with their problems. Sometimes, it's as easy as having a key and grabbing a folder, and sometimes it's clearing out a warehouse full of madmen. Bad Rep Evidence is the former and can be an easy in-and-out adventure for some early-game XP. The play-by-play is as forgiving as it gets in a place as violent and deadly as Tarkov. First, players will have to be at least level 6 to have the mission become available. Bad Rep Evidence can be acquired from Prapor, who works out of the Verkhneye Urban Settlement , and players will need to already have the Portable Bunkhouse Key in their inventory before carrying out the mission. Speaking to Prapor, he tells the player that the foreman for the area stashed a folder of documents around the Tarkov Customs, and that the player will have to look around and bring this folder back in one piece. Heading into the area, players will have to move toward the south area of the dorms to locate a two-story shipping container office, next to an abandoned construction site with a partially finished building. Moving up the stairs and going inside, the folder, a large black leather satchel with marked on it in white, is sitting on a desk alongside some books. Taking the folder, the player then simply needs to evacuate the area alive, and the quest will be completed. For completing the Bad Rep Evidence quest, players will be rewarded with a solid array of early-game loot to use, sell or trade as they see fit, depending on their preferred play style. The loot that is rewarded is as follows:. The Bad Red Evidence quest is an excellent early-game undertaking for players hoping to stock up on their weapon reserves and build a reputation with Prapor and his associates for future quests and vendor use. The entry for the quest is low, and the yield is well above average compared to the quest and the difficulty in completing it. The Fine Details.

Required for Kappa container. Dude's ticker stopped ticking before his tongue started wagging. Leads to: Ice Cream Cones.

The Portable bunkhouse key is required for this quest. It has a dedicated spawn at the ground under a jacket in the locked room Factory emergency exit key required next to the office on Factory. Due to it's low spawn chance, it's not the most reliable way to obtain this key. It can also be found on Scavs , in Jackets or just be bought from the flea market. Once you have obtained the key head to Customs. The room you have to unlock is near the center of the map, south of the dorms in the construction zone. There will be 2 cabins stacked on top of each other with a staircase leading up to the second one.

This quest will require you to visit Customs and have the Portable Bunkhouse Key to access a metal container cabin near the Skeleton building. Before heading into the raid, make sure to check out our EFT Ammo tier list to bring the best ammo possible with you. Travel to the middle of the map, near the Skeleton building next to the bus stop, find the two metal cabins stacked on top of each other, and unlock the upper one. However, this cabin is located in the middle of the map, which means the area will almost surely have scavs and other players. Ideally, I recommend waiting at the start of the raid and heading there about 15 minutes before the raid timer ends. Alternatively, nighttime raids are a great option as enemies will have a hard time spotting you. Open the cabin, pick up the item, and extract with it. The key has a low chance to spawn on the ground below the jacket, on your right after entering the room. Alternatively, players can also search Jackets, loot it from Scavs scavs can spawn with random keys , or simply buy it from the Flea Market. At the time of writing, the key costs , roubles at the Flea Market but its price will drop as the days pass.

Tarkov bad rep evidence

Escape from Tarkov can occassionally be a very exhausting nerve wrecking game. Part of this is the quests that players have to complete to get certain items, money or XP. While some quests require you to go into a mission multiple times, other quests can be as simple as visiting a certain location and then leaving it. This quest will require you to bring an item with you before starting it but it is relatively simple to complete. The task requires you to obtain Secure Folder , which is located in the bunkhouse on the map Customs. You can also gain access to the locked room in the office hallway on the third floor on Factory and obtain the Portable bunkhouse key, but those are not mandatory. What is mandatory is to safely extract and hand over the folder to Prapor and it is also very important to mention that you must be at least level 6 to do this task.

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Start a Wiki. Quest data. Such a treasure to get hold of. There will be 2 cabins stacked on top of each other with a staircase leading up to the second one. In a word, that foreman worked in the chemo shop. Note: If you die after picking up any of the keys or the Secure Folder , you will need to pick them up again. The Portable bunkhouse key is required for this quest. Moving up the stairs and going inside, the folder, a large black leather satchel with marked on it in white, is sitting on a desk alongside some books. The room you have to unlock is near the center of the map, south of the dorms in the construction zone. Climb the stairs to the second bunkhouse and enter the right room. His favorite moment came during his first press event covering Scream 6 for AotF. There's a job to do if you're interested. Heading into the area, players will have to move toward the south area of the dorms to locate a two-story shipping container office, next to an abandoned construction site with a partially finished building. Bad Rep Evidence can be acquired from Prapor, who works out of the Verkhneye Urban Settlement , and players will need to already have the Portable Bunkhouse Key in their inventory before carrying out the mission.

Escape From Tarkov has plenty of vendors and factions willing to reward players for helping them with their problems. Sometimes, it's as easy as having a key and grabbing a folder, and sometimes it's clearing out a warehouse full of madmen. Bad Rep Evidence is the former and can be an easy in-and-out adventure for some early-game XP.

Note: If you die while Secure Folder is in your inventory, you will need to pick it up again. If the player fails to extract with this item, they will lose it. And somewhere on the factory premises he and his homies had their bunkhouses. Chowing there, relaxing, most certainly inviting broads over, well, you get it. You know, of course, how hard is everyone still gunning for any evidence on TerraGroup and its associates? When picked up, this item is transferred to the player's quest item inventory. So it goes. Speaking to Prapor, he tells the player that the foreman for the area stashed a folder of documents around the Tarkov Customs, and that the player will have to look around and bring this folder back in one piece. Recommended Videos. Can you imagine? Sometimes, it's as easy as having a key and grabbing a folder, and sometimes it's clearing out a warehouse full of madmen. So he grabbed the docs and stashed them somewhere. Some luck with you there, warrior! After obtaining the Secure Folder , you will need to hand it over to Prapor, who can be found in the Verkhenye Urban Settlement. Chowing there, relaxing, most certainly inviting broads over etc.

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