tower of the watcher destiny 2

Tower of the watcher destiny 2

Spire of the Watcher includes three lootable encounters — pretty standard for a dungeon — as well as a few puzzles throughout to teach you the mechanics, tower of the watcher destiny 2. Before we get started with the actual walkthrough, we want to make sure you know how to get a bit of extra loot and find all the collectibles. Proceed along the path until you enter the giant chasm filled with Vex. Shoot them down and cross the area using the scaffolding.

Destiny 2's Season of the Seraph launched with a new dungeon for Guardians to conquer, available to those who own the yearly dungeon pass. Named Spire of the Watcher, this Vex-themed dungeon is fairly easy compared to Duality , featuring a much simpler mechanic and more straightforward boss encounters. If you love chill dungeons or wild west-themed gear, this dungeon is for you. But as with any dungeon, your first clear isn't easy. Learning new mechanics, boss strategies, and creating a loadout can be difficult if you're a new or returning player. That's what this guide is for.

Tower of the watcher destiny 2

This dungeon takes place on Mars, and has you working with Osiris to stop a Vex incursion deep within a Warmind bunker. Alongside a suite of unique weapons and armour, the big reward many players will no doubt be chasing is the dungeon Exotic - the Hierarchy of Needs Solar bow, which debuted during Destiny 2 's Season of the Seraph. In our Spire of the Watcher walkthrough for Destiny 2, we cover all of the secret chest locations as well how to defeat Akelous , the Siren's Current boss, and Persys , the Primordial Ruin boss. As with other rotating dungeons, the recommened power level is That number increases with each encounter, so if you can get as high as the soft level cap of you will have a much easier time. Of course, if you're playing with a fireteam this dungeon will be much smoother to take on since your entire group can fan out to thin out enemy numbers and complete mechanics, alleviating the pressure faced on solo runs. That said, the option of solo-ing the dungeon is there - with bonus rewards too such as an emblem if you beat it without dying - but particularly if it's your first time, we recommend running it with a group of two or three. When it comes to the best class, whilst you're free to take your pick of whatever build works for you, we're recommending the Solar Titan thanks to its plentiful and strong healing potential when throwing and picking up hammers - a ranged attack with more or less infinite charges that guarantees health back on pick-up so long as it made contact with an enemy. Pair that with the Sol Invictus and Roaring Flames Sunbreaker Aspects, as well as the Lorely Splendor Helm , you'll have empowered abilities and plenty of healing sources, prioritising survivability whilst still having high damage. The threadlings that can be created with Strand builds are exceptionally strong right now, and present another good option, especially if you pair it with a Stand-based weapon to synergize with. Paired with the Combination Blow melee, I was able to stack melee damage and improve survivability constantly whilst in close-quarters combat. That said, with Supplicants in the last encounter, it did lose its viability somewhat when playing solo. Ultimately, it all depends on what you feel most comfortable with, but these are the builds I used and saw gaining traction among the community.

Blast the eyes as quickly as you can. Your goal is to obtain the Arctrition buff and shoot five time-sensitive switches to open a blast door.

New to Shacknews? Signup for a Free Account. This activity challenges three players to tackle raid-like encounters, solve puzzles, and put an end to a threat that has reappeared on Mars. This guide will help you complete the Spire of the Watcher dungeon and covers ideal weapons, builds, and breaks down each individual encounter. Spire of the Watcher launched on December 9, during Season of the Seraph. The dungeon focuses on pre-Collapse secrets buried beneath Mars and a Golden Age contingency plan.

GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Connect nodes and become a futuristic electrician in Destiny 2's Spire of the Watcher dungeon for Season of the Seraph. This season centers around secret bunkers and Golden Age technology, making this Mars dungeon a perfect setting. The first objective is to complete the dungeon. The Spire of the Watcher's recommended Power is on Normal, or with additional modifiers on Master difficulty.

Tower of the watcher destiny 2

New to Shacknews? Signup for a Free Account. This activity challenges three players to tackle raid-like encounters, solve puzzles, and put an end to a threat that has reappeared on Mars. This guide will help you complete the Spire of the Watcher dungeon and covers ideal weapons, builds, and breaks down each individual encounter. Spire of the Watcher launched on December 9, during Season of the Seraph. The dungeon focuses on pre-Collapse secrets buried beneath Mars and a Golden Age contingency plan. Use the following links to jump to the appropriate section:. You must also have completed the Witch Queen introductory quest, The Arrival free to all players. Look for the dungeon icon next to the Enclave.

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Reference images for all switch locations can be found below:. At this point, you'll need to jump across hanging platforms to reach each pillar. The dungeon rewards for this level are any of the previous level rewards, Liminal Virgil sidearm, Wilderflight grenade launcher, and the Hierarchy of Needs Exotic bow. This is certainly one of the easier boss fights in a Destiny 2 dungeon with the only challenge being the small rooms and Persys stomping around. It is a continuation of the Arc circuit mechanic where two circuits must be activated to turn on a gravity lift and continue to the next level of the Spire. Before you can activate it, you'll need to acquire the ' Arctrician ' buff from ' Conduit Minotaurs '. You'll find the path downward beside the reward chest from the last encounter. Carefully make your way around the tower to the Rally Flag, as the fight will start if you get too close to him. How to get rope in Sons of the Forest and zipline Rope Gun location. Once the fourth fuel rod has been activated - you'll know when as the message ' All fuel rods activated ' will appear in the lower left of your screen - you must stay in position as the boss will move to the location of that fuel rod and you can begin the damage phase. Five switches will unlock near the center of the arena, denoted by red cables. The boss fight requires red and yellow cord circuits. Use your keyboard!

For those eager to rush into this dungeon, we recommend making sure you go in prepared and ready to handle the many challenges awaiting you in this Vex-conquered facility.

After completing the nodes, head up the lift for Part 2. Make sure you're also up to speed on how to beat the Destiny 2 Duality Dungeon , if you're up for another challenge. This is done by activating nodes along a giant wire. Join the conversation There are no comments about this story. The precision damage spot for Persys is the small glowy center, which can be tough to target. Keep this up until the boss has no health left, and you'll have successfully completed the Spire of the Watcher dungeon - congratulations! Then, at the center, shoot the bottom left node to complete this room's circuit. You'll need to platform through here, and the path is relatively clear, involving jumping between various hanging platforms, but we've included a few screenshots below which show the path more specifically. Enemies will constantly spawn, making it tough to stand in one place--grenade launchers can help against these groups of enemies. If the shockwave does hit you however, so long as you have some control over your momentum, you might be able to stay grounded or land on a lower platform connected to the catwalk behind the fuel rod. From here on out, the dungeon introduces a variation of the yellow wire circuit mechanic, instead using red wires and nodes that are activated differently. It's worth noting you don't have to go through these electrical fences if you'd prefer not to, thanks to some handy platforms you can use on the outer edges that'll help you get around shock-free. In order to reach a damage phase, the nodes must be charged starting at the center.

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