warframe chroma

Warframe chroma

The draconic Chroma is a great DPS character to use across all kinds of missions. Moroccan_cutie color-based abilities affect how he develops in battle, making it a very warframe chroma warframe and a great addition to your arsenal.

Im just missing one part and I dont know if I should sell him or keep him for myself. Keep him for the sake of collecting alone. Then you have him if you need him later. I quite enjoy him, he's also very handy for leveling weapons as you can effectively slap an extra base damage mods onto them. I was able to fit an umbral build on him with just 1 forma too, so he's not exactly expensive to build for either. Chroma can amplify his own armor and damage when being shot, if that's your playstyle then go for his prime. He also sells for a lot of plat.

Warframe chroma

Overwhelming his foes with fiery rage, shocking touch, venomous breath, or a cold embrace, the draconic hunter Chroma wields elemental caprice to reign supreme. Chroma awoke in Update Chroma's main blueprint is rewarded upon completion of the quest The New Strange. Additional blueprints can be bought from Cephalon Simaris ; 25, Standing 25, for component blueprints and 50, Standing 50, for main blueprint. Alternatively, upon completion of The Duviri Paradox , Chroma's main and component blueprints can be earned from The Circuit. By selecting him on the rotating week he is available, players can earn his blueprints after reaching Tier 2 Neuroptics , 5 Chassis , 8 Systems , and 10 Main rewards. See Category:Chroma Guides to read user-made guides on how to play this Warframe. Chroma Prime is the Primed variant of Chroma , possessing increased armor , energy capacity , and additional and polarities. Chroma possesses an extra midair jump and bullet jump. Wings matching Chroma's energy colors will form during these maneuvers. Chroma can alter his abilities to match any basic uncombined elemental attribute of the player's choice. Customizing Chroma's primary emission color determines what abilities he starts with. Color choices are grouped into four categories with each category corresponding to a given element:. Note that players do not need to purchase color palettes to unlock the full potential of this trait.

All Credit effects cannot be modded. If you don't mind using Energy Pads to refill Chroma's Energy in tough missions, warframe chroma, Unairu is also an option to give yourself knockback immunity—a useful boon if you don't own Primed Sure Footed. Not just because of QoL changes but because with the sacrificing of itself to revive Chroma, it gives the ability a cooldown instead of it being so taxing on his energy pool warframe chroma it being channeled.

Hello, everyone! I'm here with another idea yes, I have a lot of ideas - I love creativity even if I may not always be great at it. This idea involves Chroma. Chroma seems to have been hit hard, or maybe I don't understand how to use him I don't think I am going to change too much, although I will change his first and last ability, and maybe even passive, on second thought, yes I will touch up on the passive too.

Wielder of the elements and inspired by the fiery majesty of dragons , Chroma Prime has recently re-emerged from the Prime Vault. Utilizing Strength and Duration Mods such as Umbral Intensify, Blind Rage and Primed Continuity helps to ensure that your Abilities keep you buffed and protected while dealing truly impressive levels of damage. For Elemental Ward, he recommends using the heat buff for extra HP. Cold and Toxin are decent options as well for more Armor or faster reload, respectively , but Electric should be avoided, as it increases your shields and makes shield-gating more difficult. Cycle to the element you want for your Elemental Ward effect, and then cast your buffing Abilities for maximum damage output! When selecting Mods, the focus should be on Strength and Duration.

Warframe chroma

Overwhelming his foes with fiery rage, shocking touch, venomous breath, or a cold embrace, the draconic hunter Chroma wields elemental caprice to reign supreme. Chroma awoke in Update Chroma's main blueprint is rewarded upon completion of the quest The New Strange.

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Suspends Chroma in place even when in air while the ability is used. Ability Synergy: Elemental alignment determines the ability effects of Elemental Ward and the elemental damage type of Effigy. Shield damage will cause a Puncture status effect while Health damage will cause a Blast status effect. To remedy this, we approached this problem in two ways: 1 - We reduced the overall multiplier for Health, Shield, Energy, and Armor Mods. You'll build damage per second by default, capping at damage after five seconds of continuous use. With a build with maximum efficiency, this will also cause Spectral Scream to cost no energy to use, while actually gaining energy at a minute rate. View history Talk 0. As for helmith it could just stay the same for other frames. Spectral Scream's damage can be boosted by the Fury aspect of Vex Armor. To give you an example. Wings matching Chroma's energy colors will form during these maneuvers.

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A reduction to the overall cost of Effigy is good, it's one of it's main problems after all :P An increase to the EHP of it will help make a better, more effective use of it, instead of just, wasting energy just so it gets destroyed almost instantly Effigy will only maintain the damage increase from Fury so long as Chroma's Effigy is within range of Vex Armor. Especially now that we have Styanax, who doesn't exactly have an exalted shield to my own disappointment mind you , but does have a shield in his kit. Chroma Prime is Vaulted. I quite enjoy him, he's also very handy for leveling weapons as you can effectively slap an extra base damage mods onto them. A visual effect lingers after the cone of damage, dependent on element. Strength does not affect the damage or damage threshold of this augment mod. This grants nearly twice as much Strength and Duration at the cost of Efficiency and Range, respectively. Infinite enemy punch through. This will stop movement and interrupt any action Chroma is doing, such as reloading, leaving a player vulnerable. If enemies come within 5 meters of the sentry, it will periodically unleash a radial knockback that inflicts Heat , Electricity , Toxin , or Cold damage and Ragdoll. An exalted weapon pairs well with the ability to cast his other abilities while in this state so you can have a more melee-ability focused gameplay, although I'm not all that sure about flying around like The exact drop locations for Chroma are as follows:. Range is a dump stat for most builds, and Efficiency can be circumvented with Arcane Energize or the Zenurik Focus school.

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