cc warframe

Cc warframe

I am looking for a warframe that has really good CC. I have narrowed down my search to 3 possible ones: Nyx, Ember and Vauban. I was told that Nyx is a really good warframe for CC, so I got cc warframe, but I don't really like it that much. I heard Ember does good damage, but isn't great at CC.

Warframe School. Mag and Volt both have abilities with CC and while they ALSO deal a good amount of damage, two of three choices you can make at the start of the game do suggest that crowd control does have a big impact in the game. Instead you either pick one of the meta support Warframes or you just try to burst everything down as fast as possible. It really feels like crowd control is not the way to go. One could argue that you would enjoy the game more if it became more important and everything would be fine.

Cc warframe

Been looking for a warframe build that is a heavy hitter primarily for crowd control. Any Suggestions? This might depend on the player, but when it comes to crowd control, I usually use my Frost Prime, since I can globe to keep them at bay, and freeze them with the ultimate if need be. Well, it depends on your playstyle and what you mean by "heavy hitter". BUT non of her abilities are heavy damage dealing abilities. Chaos makes enemies fight each other and Assimilate makes you a walking fortress. As long as you have energy you are a slow mo invincible tank. Throw some Psycic bolts nad sow radiation confusion amoung your enemies. Volt running a Capitence build is tied with the next 4 frames on my list as offensive CC. Not only will Volts CC ability lockdown a map, but will kill them while doing it and granting overshields to you and your team. Frost is the king of defense missions.

Any Suggestions? Only one answer for this one

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By Ceadeus , October 12, in General Discussion. I see a lot of people saying "Crowd control matters when the enemies are harder" but I really don't agree with that. The idea that crowd control is needed when enemies are harder is subverted by 2 things; 1. If the enemies are harder, that typically just means you turn to scaling damage instead of raw damage IE: armor stripping , crowd control still doesn't fix anything since the enemy is still alive and well and blocking your progress in most mission types that people regularly play. There really isn't any value in a CC'd enemy except as a window to damage them, which obviously means that it'd be better if you could just do the damage outright in the first place and remove the extra step from the equation. When you factor in that loot and grind is the lifeblood of the larger gameloop, a CC'd enemy becomes even less valuable than his dead counterpart because you get no loot and no experience to help your grind, so even in objective based game modes, it's still better overall to kill than to CC. I really don't think that a "CC king" will ever have any value in Warframe unless they radically revalue the way their game is set up, which honestly Warframe is one of few games primed to do that even if it would be a potentially large undertaking. There's very little value in Warframe for any kind of actual "ninja" like playstyle that doesn't just loop back to extra damage potential.

Cc warframe

For the Status Effect , see Disrupt. Disruption is an Endless Mission type introduced in Update Similar to Mobile Defense , the squad must fight high-ranking enemies to loot a conduit key and activate a terminal, then defend it from a Demo unit that tries to destroy that terminal. At the start of the mission, there is a single terminal. Hacking this terminal will begin the objective as endless waves of enemies begin to spawn. Four conduits colored red, white, blue, and cyan then appear around the map, requiring keys to activate which are dropped by special enemy units: Amalgams at Ganymede on Jupiter, and heavy often Eximus units everywhere else.

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Throw some Psycic bolts nad sow radiation confusion amoung your enemies. Twitch — Linked. DatDarkOne Posted September 10, Zephyr, Equinox, Rhino and Frost are just a few other examples. You can drop snowglobes over defense objects to shield them from fire, when deploying one you will freeze and push away any enemys in range. Vauban is the king of interception. Dig ital Extreme said before that people rather have new stuff than fixes for old stuff — and they are not wrong. Please help! Go to question listing. Wiki Community. It's actually crowd control or critical chance depending on context. Vulbjorn, the walrus rider. Banshee is the Queen of keeping things away.

I am looking for a warframe that has really good CC. I have narrowed down my search to 3 possible ones: Nyx, Ember and Vauban. I was told that Nyx is a really good warframe for CC, so I got it, but I don't really like it that much.

Then you must be following Warframe for a pretty long time. Chaos will force your foes to kill each other, and fight among themselves. Minelayer and Tesla deploy a bunch of differnet damage dealing grenades. Sabotage: Speed is everything, so picking nuke, invisibility or speed-boost is all you ever need. There is no easy solution to this problem and we all know that. Or something totally different. They are designed to give you the chance to disable your enemies and give you the time you need to do stuff. High DPS but only targets a certain amount of enemies at once, leaving you vunerable to High scaling high crowds missions Equinox running a Peacefull Provocation build in Night mode will slow enemies in an X amount of range at a percentage of team damage. Except if he is an Inaros dying on hydron Link to comment Share on other sites More sharing options Low number of tentacles spread over a large range, so unreliable CC. Recruit Ninjas Use your unique Referral link to increase Tenno forces. Sign In Sign Up. Only one answer for this one Of course there should be some sort of counter play to strong abilities, but Nullifier feel just super bad.

3 thoughts on “Cc warframe

  1. I apologise, but, in my opinion, you are not right. I am assured. I can defend the position. Write to me in PM, we will talk.

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