Doom 2 playable monsters

By FernitoJuly 23, in Doom General. Is there a mod where you can play as monsters? For example, you play as a Doom 2 playable monsters, with the same HP, same moving speed, same size, same attack, etc. If it doesn't exist, would it be too difficult to make?

For other topics with similar names, see Doom2. It was released on September 30, The player once again takes the role of a lone Marine , an unnamed hero, who, after escaping Hell and being the only survivor, returns to Earth. He discovers that Earth has been invaded as foreshadowed back in Doom I. With all the major cities of the world in ruins, the remaining leaders plan to use spacecraft to evacuate the survivors of Earth's population. However, the starport is the only way for the ships to depart and the demons have protected it with a force field. All of humanity's remaining soldiers make a desperate assault on the starport, but eventually they are decimated and only the player remains.

Doom 2 playable monsters

Doom Wad Station presents. The Bestiary! So many doom and doom 2 wads you'll never have to go anywhere else! Summary Overview. Main Page. I was Googling the Doom Bestiary one day and discovered to my amazement that there was not an easily found and comprehensive site detailing the Doom2 monsters. So, in an effort to fix an egregious wrong, I have compiled here photos of the demons along with descriptions and the type of damage they can do, as well as some hints and tips on how to defeat these bad boys. So, without further ado, here you go, in order of difficulty. My Maps! This site needs your help. In order for this site to survive, it depends on the generosity of it's users to help by contributing to assist in offsetting the cost of hosting, time, etc Former Human If this guy was part of your family, he would be the retarded cousin that nobody wants to come around.

The Bestiary! A quick rundown on the monster stats: HP: The amount of hit points a monster has, the more, the tougher they are to kill. I still have not yet detected the ammo bars refilling with Infinite Ammo on.

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Monsters introduced in Doom II never appear in Doom , as they're filtered out by the engine. Zombies are undead soldiers. They are the only non-demonic enemies in the game and the only ones to drop ammunition when killed. Due to their bullet weapons, they are the only enemies besides the Spider Mastermind that can be easily made to engage in monster infighting with others of the same type. They come in three types:. The ammunition dropped by the zombies contains half the ammo of a fresh clip or a weapon pick-up. The Imp is the basic demonic enemy and common in all of the games, where they appear with a relatively humanoid appearance. In the original games, Imps have brown skin, red eyes, and spikes on their shoulders, elbows and knees. They usually emit a hissing sound when alerted and have 60 HP.

Doom 2 playable monsters

Nightmare Imp, from Doom Slightly transparent blue imp with faster purple projectile. Should work with Weapon Mods and anything else that does not effect Monsters.

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Design decisions that make sense for AI-controlled monsters make less sense for players. Try to keep as much space between you and them as possible. Post by SwordGrunt » Fri Apr 15, pm. Why do people think that an imp player has to be as hopelessly slow as all the other imps? Plus, they can reach you almost anywhere. Post by Caleb13 » Mon Mar 21, pm. All trademarks are property of their respective owners in the US and other countries. Cramped corridors? Former Sergeant The older brother of the Former Human, this guy is faster, smarter and packing a wallup with his shotgun. Your buds are dead and are coming after YOU. Some further insight: if globalrank is on and survivalkeeprank is off, you will keep everything across levels, but should you ever run out of lives on a map, you lose everything. Sign in Already have an account?

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Your only protection is to duck behind something and then pop out and blast him with the plasma gun or two or three well placed rockets. Sign In Register. Closest you can get to fun gameplay by playing monsters is with the aforementioned possession mod. Pain Elemental Eerily resembling the Cacodemon, who was introduced in Doom, the Pain Elemental poses a completely different problem and is much more dangerous than the Cacodemon. He will eat up alot of rounds before going down so use the biggest weapon you have. Zedek, Traductus and Menelkir have their altfire strafing as a means to balance them out as well as attempt to recreate their original behavior a quick sidestep rather than continuous strafing. Players can be turned into these creatures offensively or through powerups. Also would you have pain chance? Doom Absolution Doom 4 1. The Player You are mankind's last hope! Death Wyvern is pretty bad in Survival regardless since his health is pitiful for that stage of the game; on the other hand, in slaughter coop or invasion you don't care about dying so his absurd damage is handy. You do not have the required permissions to view the files attached to this post. Because the two secret maps called Wolfenstein and Grosse use swastikas, the German version does not contain these maps to prevent the game from being the subject of search and seizure procedures as Wolfenstein 3D had been, which was banned for 20 years in Germany. He discovers that Earth has been invaded as foreshadowed back in Doom I. For example, you could lower the point multiplier enough that it'd take a large portion of the megawad to reach your final rank, at which point the levels will likely be difficult enough to make up for it.

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