factorio expansion

Factorio expansion

Sound the factory-sirens, folks, Wube Software has announced that expansion Factorio: Space Age is coming in The expansion will make the immensely popular Factorio roughly double in size, factorio expansion, Wube has previously said, and the concept has been in the works since at least Factorio: Space Age will continue factorio expansion engineer's journey into space, continuing the main campaign of Thesaurus relevant itself—which ends with launching a rocket. The new expansion will rebalance that to become sending the first of many rockets into space in order to build space platforms for orbital industry and exploration, factorio expansion.

Almost 1 year ago FFF we said "we don't think that [the expansion] will take less than a year to develop". Well it has been less than a year and it is not finished, so we kept our word on that :. We still don't want to be specific about many things, not even the expansion name, but we can start by giving you some general idea about the scale of the project. The general goal is to make the expansion feel like as big an addition as the whole vanilla game. Honestly, making the price and thus the expected scope a little bit more concrete in this way, motivates us not only to make enough, but also to not overshoot, so we wouldn't spend another 9 years doing it. Generally the fact that the team size has increased, and there are a lot of things in the engine that we already solved, should hopefully imply that the expansion takes way less time than the base game.

Factorio expansion

Hello, long time no see! Today we are going to talk about the expansion which is called Factorio: Space Age. Mp4 playback not supported on your device. Click here for static image version. Factorio: Space Age continues the player's journey after launching rockets into space. Discover new worlds with unique challenges, exploit their novel resources for advanced technological gains, and manage your fleet of interplanetary space platforms. Vanilla Factorio ends by launching the rocket into space, so I always expected it to be quite obvious what we are going to do next. Honestly the space platform related gameplay was actually planned a very long time ago, and we had shown a little bit in FFF We had a similar kind of story with the Spidertron. Its concept was teased for the first time in FFF , just to be quietly abandoned and then revived 4 years later. We didn't abandon the plan, we just realized it would be way too ambitious to try to fit it into the 1.

Re: When can factorio expansion expect 2. There are plenty of other games to play while I wait and I'm kind of feed up with every game now adays being in "Early access" untill no one cars to play it any more.

Sound the factory-sirens, folks, Wube Software has announced that expansion Factorio: Space Age is coming in The expansion will make the immensely popular Factorio roughly double in size, Wube has previously said, and the concept has been in the works since at least Factorio: Space Age will continue the engineer's journey into space, continuing the main campaign of Factorio itself—which ends with launching a rocket. The new expansion will rebalance that to become sending the first of many rockets into space in order to build space platforms for orbital industry and exploration. That will bring players to four new planets, each of which will have "its own unique theme, resource, challenges and gameplay mechanics.

The first planet you arrive on is a strange new land, rich with iron, copper, coal, stone, oil, and uranium. Everything a starting factory needs and more. There's also water, fish, grass and trees. Yes, this is a fertile land, and we will thrive. We will rule over all this land, and we will call it So yes, the new planet Nauvis is similar to the 1. Hopefully this is a surprise for you, because updates to the base map weren't planned at all.

Factorio expansion

A little over three years after acclaimed construction and automation sim Factorio left its lengthy early access with a 1. Factorio, for the uninitiated, casts players as impromptu space industrialists, tasking them with building increasingly elaborate contraptions in a ceaseless grasp for ever-more efficient automation. The ultimate goal is to build a rocket ship enabling you to escape the planet you've crash-landed on, which is the point where Space Age kicks in. In a post revealing first concrete details of Factorio's expansion , Wube explained Space Age continues the journey after those rockets have launched, taking players out among the stars where they can "discover new worlds with unique challenges, exploit their novel resources for advanced technological gains, and manage [their] fleet of interplanetary space platforms. Wube says players will need to send multiple rockets into space these will be cheaper to build in Space Age to avoid making the process "drag forever" as they amass sufficient resources to construct a platform that will generate space science but, more importantly, travel to different planets where the base game's automation core will expand to interplanetary logistics. Four pre-defined planets will be included in the expansion, each with its own unique theme, resource, challenges, and mechanics, and "most" will have different military targets. Wube adds that every planet leads to the production of specific science packs and its technologies, and that the order players decide to exploit planets is an "impactful strategic choice". To accommodate the expansion's new style of play, Wube says it's needed to rebalance some base game elements, meaning that while space will be accessible sooner with Space Age enabled, certain tech tree elements - artillery, cliff explosives, Spidertron, best-of-tier modules, and a number of personal equipment upgrades - will now unlock much later across different planets. On the plus side, some "cool new things" will be added as rewards for progressing through the expansion, alongside some "nice additions" on the original planet, Nauvis.

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We improved many UIs related to the new and sometimes old parts of the game many times. Post by BaggyK » Mon Jan 01, pm In Friday Facts , they said "Since we know where we are and what is the goal, we can start to approximate the date of releasing the expansion, which is planned to be about one year from now. In other languages:. Factorio: Space Age will release alongside a larger update that will come alongside an update to the game engine. We imagined, that 1. Chemical science unlocks rocket silo and access to space. Quick links. A lot of people are going to make comparisons between the Space Age expansion and the Space Exploration mod. Post by picklock » Fri Jan 05, pm. Privacy Terms.

Hello, long time no see! Today we are going to talk about the expansion which is called Factorio: Space Age. Mp4 playback not supported on your device.

We hope you enjoyed this small update, and you can let us know what you think at the usual places. Post by FuryoftheStars » Wed Jan 10, am. Discuss on our forums Discuss on Reddit Subscribe by email. Since the versions are compatible, the expansion version can connect to non-expansion multiplayer games by disabling the expansion mod. Factorio: Space Age will continue the engineer's journey into space, continuing the main campaign of Factorio itself—which ends with launching a rocket. On the other hand, space will be available sooner and there will be some nice additions available directly on Nauvis the vanilla planet. Office LAN party, which is also a great way to test multiplayer. This is kind of a loop, where we implement additional things based on the feedback from the previous loop of playtesting. But yea when can we expect 2. In this phase, as things stop being as abstract, a lot of the most basic unexpected problems start to show. What this means is that a lot of the improvements will be for all players, regardless of them having the expansion or not. That will bring players to four new planets, each of which will have "its own unique theme, resource, challenges and gameplay mechanics. The executables will be slightly different, so you couldn't just install the expansion mod without having the expansion executable, but other than that, the code will be identical.

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