itemku

Itemku

We bring you itemku success story from the largest Indonesian marketplace for gaming.

If you're seeing this message, that means JavaScript has been disabled on your browser. More information here. Deepti Sri. Comment now. Report: Bukalapak acquires Startups-backed Itemku. Briefing Your roundup of Asian tech and startup news that matter.

Itemku

If there has been one ray of light at the end of the pandemic tunnel, it has been digital channels, which have stepped provided solace, companionship — and entertainment for a world in lockdown. Now entertainment is a broad term, and most of the most popular forms of digital entertainment over the past 12 months have fallen into the passive camp — think binge-watching the latest movies series or watching a Livestream of a gig from your favorite band. Their spending has risen, too. Moreover, the most recent earnings reports from gaming giants such as Activision and Electronic Arts also show YOY growth. There is a new normal for gamers' spending behavior. This points to a huge number of people discovering gaming for the first time during the pandemic, and many of them are here to stay. In fact, a May survey of 7, games carried out by Google and Savanta found that 40 percent of new gamers were likely to continue to play when the pandemic is over, and 65 percent said they would play longer per session. Another study released in November, conducted by NPD, found that people aged between 45 and 54, increased their time spent gaming by 59 percent over the last year, while the amount of money they spent on or in games rose by 76 percent. For those aged between 55 and 64, time spent gaming increased by 48 percent, while the amount of money they spent on gaming increased by 73 percent. And of the 5, people polled, 79 percent said they had played a videogame in the previous six months, 6 percent up on the previous year.

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Itemku menjadi solusi terbaik bagi para gamers yang kerap melakukan transaksi online untuk kebutuhan game mereka. Itemku GT akan membuat berbagai transaksi ini menjadi aman dan jauh lebih praktis, jika dibandingkan dengan transaksi langsung maupun melalui platform lainnya. Kemudahan mendapatkan berbagai barang-barang inilah yang ditawarkan Itemku FF kepada para gamers di tanah air. Beli Paket Data Termurah Sekarang! Melakukan pembelian berbagai barang-barang pendukung game merupakan hal yang lumrah bagi para gamers. Pada umumnya, berbagai barang ini dibeli secara online, baik itu melalui forum-forum tertentu maupun secara langsung dari para penjualnya. Ada banyak item yang kerap menjadi incaran, mulai dari akun game hingga mata uang dalam game dan yang lainnya. Bukan hanya satu dua orang saja, jumlah gamers yang tertipu dan mengalami kerugian saat melakukan transaksi sudah begitu banyak. Namun apa yang bisa dilakukan? Berbagai kondisi di ataslah yang pada awalnya menarik perhatian sebuah perusahaan yang berasal dari Negeri Ginseng, Five Jack.

Itemku

CO - Terjawab sudah kenapa itemku. Ulasan seputar kenapa itemku. Pertanyaan-pertanyaan tadi banyak disampaikan pengguna di kolom komentar ruang Instagram resmi itemku. Saya coba pake komputer, laptop, beda device juga ga bisa katanya, situs tidak terjangkau, kenapa ya ini min, ga biasanya soalnya," ujar seorang warganet. Terkait hal ini, official itemku akhirnya memberikan penjelasan. Ternyata, penyebab error dan alasan tak bisa dibuka adalah itemku sedang dalam proses perbaikan. Situs itemku tak asing bagi para pecinta game-game, salah satunya mobile legends. Dikutip dari laman resminya, itemku adalah tempat jual beli gold, item, currency, top-up, akun, dan voucher online game dan virtual product lainnya yang memberikan jaminan keamanan transaksi dan garansi uang kembali persen. Itulah tadi ulasan kenapa itemku diblokir dan benarkah dilarang Kominfo , penyebab error dan alasan tak bisa dibuka.

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Deepti Sri. We are aware that the need for digital entertainment is increasing during the pandemic, and itemku is well-positioned to provide solutions for this space. Full-stack React Developer Lemon. Chat is not a core function for our platform. Let us know what you think of this article so we can create better content for you. There is a new normal for gamers' spending behavior. Be the first to comment! They set it up to make the chat accessible after the buyer finished the checkout. I hope that through our collaboration, we can meet the needs for digital gaming in Indonesia and make digital games accessible for all Indonesians. You've read your last free article for the month. And on the top, the part where the TalkJS chatbox appears when a user starts a conversation. Indonesian ecommerce major Bukalapak is acquiring Itemku , an online marketplace for game-related digital products, Daily Social reported. In fact, a May survey of 7, games carried out by Google and Savanta found that 40 percent of new gamers were likely to continue to play when the pandemic is over, and 65 percent said they would play longer per session.

PT Five Jack adalah adalah perusahaan rintisan Indonesia yang bergerak di bidang gaming yang mengoperasikan Itemku.

Serving more than 6. With this partnership commitment, both Itemku and Bukalapak will have a strong strategic collaboration, including:. Chat is not a core function for our platform. Product Manager Makmur. Using our advanced, secure trading system, we provide a seamless purchase experience to more than 1 million active users in Indonesia. Moreover, the most recent earnings reports from gaming giants such as Activision and Electronic Arts also show YOY growth. You've read your last free article for the month. Get the daily lowdown on Asia's top tech stories We break down the big and messy topics of the day so you're updated on the most important developments in less than three minutes - for free. As a marketplace, and through other initiatives, we also have helped hundreds of thousands of Indonesians to be financially secure. No way to send attachments or chat in real-time. In fact, a May survey of 7, games carried out by Google and Savanta found that 40 percent of new gamers were likely to continue to play when the pandemic is over, and 65 percent said they would play longer per session. This points to a huge number of people discovering gaming for the first time during the pandemic, and many of them are here to stay. If there has been one ray of light at the end of the pandemic tunnel, it has been digital channels, which have stepped provided solace, companionship — and entertainment for a world in lockdown.

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