keen mind 5e

Keen mind 5e

Well, the flavor pick Keen Mind feat might be right to help your character idea become a reality. The first keen mind 5e of the Keen Mind feat is a permanent increase to your Intelligence score. This can be a decent boost to characters who rely on Intelligence for their spellcasting wizards, artificers, Arcane Tricksters and Eldritch Knights or regularly use Intelligence-based skills such as Arcana, History, and Investigation.

That idea definitely applies to the keen mind feat which can be an A-grade feat or an F-grade feat and the main factor as which one it is? In 5E keen mind is an intelligence-based feat that makes a player master of time, place, and memory. So when is keen mind worth picking up as a feat? When should a player ignore it completely? I have all the answers you need from my years as a player and DM in 5E. You have a mind that can track time, direction, and detail with uncanny precision.

Keen mind 5e

You have a mind that can track time, direction, and detail with uncanny precision. You gain the following benefits. Increase your Intelligence score by 1, to a maximum of You always know the number of hours left before the next sunrise or sunset. You can accurately recall anything you have seen or heard within the past month. Keen Mind exists for the extremely pedantic of us out there. Do you need to know which direction is north to best determine your characters in game route? Do you need to know how many hours are left of daylight to the second? Do you need your character to have perfect memory skills? Then Keen Mind gives you that! The hard truth of the matter is that almost no character really wants any of this. Finding north is a fairly basic skill, and is rarely all that practical to figure out without access to the sun.

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You have a mind that can track time, direction, and detail with uncanny precision. You gain the following benefits. Share on. You should be logged in to clone a site. Keen Mind. Source: Player's Handbook You have a mind that can track time, direction, and detail with uncanny precision. Increase your Intelligence score by 1, to a maximum of

Well, the flavor pick Keen Mind feat might be right to help your character idea become a reality. The first benefit of the Keen Mind feat is a permanent increase to your Intelligence score. This can be a decent boost to characters who rely on Intelligence for their spellcasting wizards, artificers, Arcane Tricksters and Eldritch Knights or regularly use Intelligence-based skills such as Arcana, History, and Investigation. The second and third benefit of the Keen Mind feat can be useful in a variety of situations, such as navigating through a dungeon or wilderness. This includes things like maps, conversations, and even specific details about creatures or items. You should consult with your DM about how best to use this ability during gameplay. Maybe, you can ask the DM what the character would remember based on certain roleplaying decisions you have made. Unfortunately, it only improves your INT, unlike other half feats that allow you to pump any spellcasting stat.

Keen mind 5e

You have a mind that can track time, direction, and detail with uncanny precision. You gain the following benefits. Share on. You should be logged in to clone a site. Keen Mind. Source: Player's Handbook You have a mind that can track time, direction, and detail with uncanny precision.

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Mecha Documents The Collection. Having to go from a session one night to one two weeks later and reckon with your character maybe misremembering events you remember just fine is infuriating. Source: Player's Handbook You have a mind that can track time, direction, and detail with uncanny precision. So what am I supposed to with regards to grading? Change the name also URL address, possibly the category of the page. Learn how your comment data is processed. General Wikidot. Let them shine! Rogue : Nothing here for a rogue. Cleric : Nothing here for a cleric. The question of how to handle Keen Mind in 5E as a game master is one of the most common questions that comes up in regards to this particular feat. Wizards, Rangers, and Rogues all are most likely to use this feat.

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Watch headings for an "edit" link when available. Bard : Nothing here for a bard. Kingsway Pre-Intermediate. If you have a game master running a 5th Edition Dungeons and Dragon game that fits that mold then this is definitely a feat to think about. Cleric : Nothing here for a cleric. It is at least of some use to Arcane Tricksters who cast spells with INT, but there are plenty of other feats to take before this one. This messes with them for taking the feat, while not doing harm, and lets you have some fun with them throw in a cheeky deep gnome telling them just go north until you get out to rub in the salt and yet acknowledges the feat while having fun with it. For a wizard with an odd number INT, or otherwise the main investigator of a non-wizard party, getting the odd number INT to the next even number to up the bonus is a pretty good feature. Observant is a very powerful feat in and of itself, and honestly it can become an absolute monster when combined with keen mind. Increase your Intelligence score by 1, to a maximum of Skip to content. You have a mind that can track time, direction, and detail with uncanny precision. These are generally traits you find with story-telling DMs — ones who love the details, the political intrigue, the twists of a really well setup story. General Wikidot. Druid : Nothing here for a druid.

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