Weavile smogon
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Shortly thereafter, Greninja was banned, which not only led to people using Weavile as an obvious substitute, but also caused a chain of events leading to Weavile's skyrocket in usage and viability. The usage of Grass-types such as Celebi and Serperior and Psychic-types such as Starmie, Alakazam, Slowking and Reuniclus went up, with the latter group being particularly important because it caused a demand for a fast Pursuit trapper to go up as well. The increased usage of Grass- and Psychic-types also led to a slight decline in the usage of Keldeo, one of Weavile's greatest checks. Weavile's greatest quality is undoubtedly its incredible base Speed, enabling it to outspeed every single relevant unboosted OU threat besides Talonflame, Mega Lopunny, Mega Manectric, Mega Aerodactyl, and Mega Alakazam, with the latter two taking massive damage from Ice Shard. Weavile's access to priority is also a very good trait, helping it avoid being revenge killed by most priority moves, faster attackers, and Choice Scarf users.
Weavile smogon
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Night Slash. These same methods should be used to trap Psychic-types if running Pursuit, and although Weavile can switch in on a predicted Psychic move, most players will avoid using Psychic-type moves or keeping their Psychic-types in too long so as to not give weavile smogon free turn for Weavile to trap them, weavile smogon. Ice Spinner.
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It evolves from Sneasel when leveled up while holding a Razor Claw during the night. Specifics may differ in past games. It has a bright red crown and collar made of wide feathers and a single, thinner feather on each ear. The ear feathers are smaller on a female Weavile. Weavile has two tail feathers and three claws on each paw. There is an oval, yellow gem-like protrusion in the center of its forehead. Its eyes are red with three eyelashes, and four fangs protrude from its upper jaw. Weavile is distantly related to Sneasler from the Hisui region.
Weavile smogon
Mime Mr. Prey as large as Mamoswine easily fall to the teamwork of a group of Weavile. Shield With its claws, it leaves behind signs for its friends to find. The number of distinct signs is said to be over
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It also appreciates the support of an entry hazard remover for obvious reasons, not just to remove Stealth Rocks but also Spikes and Toxic Spikes, which heavily cripple it. Does anyone know if Weavile is decent in UU? If you lead with it, you can catch a lot of people off guard and its still fun to use. Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules. Privacy Policy. When facing teams that are weak to Weavile, focus on weakening their Weavile checks to the point where it can easily clean. Low Kick. Welcome to Smogon! Instead, it should rely on either a teammate's slow Volt Switch or U-turn, double switches, or coming in after another member of your team is KOed. This is definitely true, but arguably what hurts Weavile even more is that it lost so many of the tools that made it strong in SS. Weavile is quite frail, especially physically, and vulnerable to most attacking types, so faster attackers such as Mega Manectric and Mega Lopunny and priority users such as Talonflame, Conkeldurr, Mega Metagross, or Choice Band Dragonite can check it, as long as they do not fear Ice Shard too much or simply outspeed or out-prioritize Weavile.
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Slower, same attack, roughly same bulk and a worse ability. Because it's strong against offensive teams but weaker against bulkier teams, Weavile works very well when paired up with a wallbreaker, preferably one that can weaken checks to it. Fairies such as Azumarill and Clefable resist Weavile's best move, Knock Off, and can therefore deal with it quite well, as long as they aren't hit too hard by Icicle Crash. It also appreciates the support of an entry hazard remover for obvious reasons, not just to remove Stealth Rocks but also Spikes and Toxic Spikes, which heavily cripple it. Finally, Poison Jab is also a decent move on Weavile, as it can lure Fairy-types such as Azumarill and Clefable, but it is generally overshadowed by other options. Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules. It's really not worth a teamslot. Live chat! However, this core needs to be backed up with a very good check to Fighting- and Fairy- types. Despite losing Knock off and triple axel I still think Weavile could have a role in this metagame under proper team preparation. JavaScript is disabled. However, those with reliable recovery can wall it quite convincingly after taking a Knock Off, as the next one will be much weaker, but they must be wary of Swords Dance, which enables Knock Off to deal massive initial damage. Believe it or not, I have been having success with Weavile utilizing a beat up set, choice band of course.
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