yugioh labyrinth deck

Yugioh labyrinth deck

You can only use each effect of "Linguriboh" once per turn. Buy This Card! You cannot conduct your Battle Phase the turn you activate this card.

List of Contents. The Deck thrives in being able to disrupt the opponent, specifically by removing monster cards from the field, regardless of where it goes afterwards. The Deck and the archetype in general is built around this card and its ability to retrieve Normal Trap Cards from the GY and Set them on the field, ready to be used. This monster gains immunity from targeted effects if you have Set cards, can Set Traps directly from your Deck, and can Special Summon itself if you activate a Set Trap. The rest of the monsters in the archetype help out with the Deck's playstyle, each one providing some form of resource management and card advantage against the opponent.

Yugioh labyrinth deck

Transfer its materials to this card. Quick Effect : You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card s you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material. Buy This Card! If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn. You can only activate 1 "Dimensional Barrier" per turn. If another monster s leaves the field by your Normal Trap effect except during the Damage Step : You can draw 1 card, then you can apply this effect. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.

Can You Reroll? Master Duel Walkthrough Team.

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If you want to test out the Labrynth as god intended, this build might be for you. The Boss Monster of the deck, her ability to prevent your opponent responding to the Trap Activation can be clutch in some cases, but its her ability to reset traps and pop cards that clean up the way for victory. The one weakness of the card is its attack, which means opponent can easily clear it with a common attack value of Its a chonker that set another trap from deck when another trap is activated, tutoring for sliver bullet is epic, and it even protects itself. Stratos, 3x. Do keep in mind it can only use one effect per turn, so sometime you might want to hold off the search for a random draw or vice versa. It makes some hands crazy, and some hands terrible.

Yugioh labyrinth deck

Monsters: 3 Arianna is a must but 2 of the remaining good Labrynth monsters seems to work well in testing. Currently on the fence between 2 or 3 Lady Labrynth but put 3 for now. Lady Labrynth, Heavenly Prison, and any amount of set backrow puts up a good lock where nearly your whole field and Lady are indestructable and Lady is untargetable. Your opponent will burn through a lot of resources to out this. Spells: Self explanatory. Some people play 2 field spells but it is too crucial imo so I like 3. Would consider playing 3 Prosperity in addition to or in place of the extrav, but probably in addition to. Duality might be a decent substitute for Prosperity but the special summon lock could be problematic mid game. Master Duel or Neuron using our Web Browser extension! Simply install the extension, and click the button below to export your deck to Master Duel or Neuron!

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Budget Flower Cardian. Once per turn, if another card s you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material. Dogmatika Bystial. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn. Borrelend Dragon Link. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn. This card is completely immune from non-targeting effects, and can negate effects that provide Special Summons, and upon Link Summoning this card negates the effects of all face-up monsters the opponent controls. Tenyi Swordsoul. Be ready to have something to deal with Runick Fountain as soon as possible, to stop the onslaught of Quick-Play Spells being brought back to the Deck for a future draw. Dark World. Negate the effects of all face-up monsters while they are face-up on the field but their effects can still be activated. You can only activate 1 "Dogmatika Punishment" per turn.

Thematically, the "Labrynth" consist of a silver palace and its inhabitants, which are either mimics of various ornaments chandelier, grandfather clock and stove respectively , or people of various positions within a hierarchy. The human-based "Labrynth" monsters are all female. Wiki Explore.

Tri-Brigade Lyrilusc Bird Up. Adventurer Witchcrafter. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field cannot be Normal Set , then shift control to this card's owner during the End Phase of the next turn. Branded Tri-Brigade. Chaos Angel. Negate the effects of all face-up monsters while they are face-up on the field but their effects can still be activated. This is a Quick Effect if your opponent controls a monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. Negate the effects of all face-up monsters while they are face-up on the field but their effects can still be activated. Branded Ishizu. Gaming News. Lovely Labrynth of the Silver Castle is the cornerstone of the entire Deck, and what enables the controlling playstyle that is signature of the Labrynth archetype.

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